Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Abjuration

This spell grants you resistance to the holy powers of good-aligned deities and their servants.

Class Levels:
Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 3 Antipaladin 3
Necromancy

This spell functions as rage, except it affects only undead creatures and bolsters them with necromantic energy rather than emotion.

Class Levels:
Witch 3 Cleric 2 Wizard 3 Sorcerer 3 Mesmerist 2 Warpriest 2 Spiritualist 3
Necromancy

By touching a creature with a bladed instrument, you cause the creature's flesh to loosen and slide against its skeletal moorings.

Class Levels:
Witch 1 Wizard 1 Sorcerer 1
Enchantment Compulsion

Target is compelled to kiss or caress another.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1
Enchantment Compulsion

Target takes -4 on initiative and Reflex saves.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Divination

Target suffers a penalty to multiple rules for every hero point they possess.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Conjuration Creation

An unseen crew member is an invisible, shapeless force that performs the duties of one crew member.

Class Levels:
Bard 4 Witch 5 Wizard 5 Sorcerer 5 Summoner 5
Conjuration Creation

You conjure an invisible team of tiny engineers to construct a trap at alarming speed.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3 Summoner 2
Conjuration Creation

Invisible force obeys your commands.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Spiritualist 1
Necromancy Haunted

Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia and evoke the same feeling in others for the duration of the spell.

Class Levels:
Bard 2 Witch 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Necromancy

Target is afflicted with severe cold.

Class Levels:
Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Divination

When you cast this spell, designate a word, phrase, or name.

Class Levels:
Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Inquisitor 3
Enchantment Compulsion

You fill the target's mind with childlike wonder, allowing that creature to marvel at things that would be debilitating to others.

Class Levels:
Bard 4 Cleric 5 Wizard 5 Paladin 3 Psychic 5 Sorcerer 5 Mesmerist 4
Evocation

This spell causes the target to glow as if surrounded by a halo of light.

Class Levels:
Cleric 1 Oracle 1 Wizard 1 Paladin 1 Sorcerer 1
Necromancy

Subject shares wounds you receive.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 5 Inquisitor 5 Spiritualist 6
Transmutation

You become one with the city around you, allowing you to move more easily through its crowds and buildings.

Class Levels:
Bard 1 Skald 1 Witch 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Conjuration Teleportation

You set up a magical connection between two doors (or other physical portals, such as windows) that both must be within range, line of sight, and line of effect.

Class Levels:
Bard 2 Magus 3 Skald 2 Wizard 3 Sorcerer 3 Summoner 3 Occultist 3
Enchantment

Target's attitude worsens by two categories.

Class Levels:
Bard 4 Skald 4 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6 Mesmerist 4 Antipaladin 3
Illusion Glamer

This spell makes a single bag, chest, sack, or other container look and feel empty.

Class Levels:
Bard 0 Wizard 0 Sorcerer 0
Necromancy Polymorph

The target of this spell grows the fangs of a vampire, as well as a thirst for blood.

Class Levels:
Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Antipaladin 3
Necromancy

This spell wreathes you in shadowy energy and damages those that make melee attacks against you.

Class Levels:
Magus 5 Wizard 5 Sorcerer 5 Spiritualist 5
Necromancy

Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.

Class Levels:
Magus 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Antipaladin 3 Spiritualist 3
Illusion Glamer

As invisibility for 1 round/level (5 max).

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Illusion Glamer

Changes appearance of a group of creatures.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.