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Showing 61–80 of 170 domains.
Cleric Advanced Player's Guide

You touch a willing creature as a standard action, granting it a boon.

ReplacesLiberation

Cleric Inner Sea Gods

As a free action, you can open a link to communicate telepathically with a single ally within 60 feet.

ReplacesTouch of Good

Cleric Advanced Player's Guide

You can, as a swift action, grant yourself a +10-foot bonus to your base speed for 1 round.

ReplacesSpeak with Animals

Cleric Core Rulebook

You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level...

Cleric Core Rulebook

You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cl...

Cleric Champions of Corruption

When another character within 30 feet casts a spell with a range greater than touch, you can attempt a caster level check as an immediate action (DC = 15 + the spell's level).

ReplacesCopycat

Cleric Advanced Player's Guide

As a swift action you can enlarge yourself for 1 round, as if you were the target of the enlarge person spell.

ReplacesWooden Fist

Cleric Champions of Corruption

At 8th level, you can emit a 30-foot aura of hatred for a number of rounds per day equal to your cleric level.

ReplacesDestructive Aura

Cleric Core Rulebook

You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess.

Cleric Advanced Player's Guide

At 8th level, you can emit a 30-foot aura of heroism for a number of rounds per day equal to your cleric level.

ReplacesDivine Presence

Cleric Advanced Player's Guide

At 8th level, you can create a ward that protects a specified area.

ReplacesUnity

Cleric Advanced Player's Guide

With a touch, you can remind a creature of its duties and responsibilities, granting it a new saving throw against each enchantment (charm) or enchantment (c...

ReplacesTouch of Glory

Cleric Divine Anthology

At 6th level, you can petition your divine patron for far greater power than you deserve.

ReplacesDivine Presence

Cleric Advanced Player's Guide

At 8th level, you can transmute your body and equipment to ice for a period of time.

ReplacesCold Resistance

Cleric Champions of Purity

At 6th level, you can emit a 15-foot-radius haze of daydreams for a number of rounds per day equal to your cleric level.

ReplacesGood Fortune

Cleric Heroes of the Street

At 8th level, you can emit a 30-foot-radius aura that grants your allies a +4 bonus on all saving throws against effects that inflict the fatigued or exhausted condition.

ReplacesDancing Weapons

Cleric Advanced Player's Guide

As a standard action, you can give a creature an emotionless yet undeniable order, as per the spell command.

ReplacesTouch of Law

Cleric Champions of Balance

You can use this power as a swift action when you fail a Bluff, Diplomacy, or Intimidate check outside of combat.

ReplacesCopycat

Cleric Advanced Player's Guide

You can touch a willing creature as a standard action, granting it a +4 bonus on all saving throws made against mind-affecting effects and immunity to confusion.

ReplacesVision of Madness

Cleric Divine Anthology

As a swift action, you can grow an exoskeleton that grants you a +1 enhancement bonus to your natural armor and 1d4 temporary hit points + 1 for every 2 cleric levels you have.

ReplacesSpeak with Animals

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