Strength Domain
| Lvl 1 | Enlarge Person |
| Lvl 2 | Bull's Strength |
| Lvl 3 | Magic Vestment |
| Lvl 4 | Spell Immunity |
| Lvl 5 | Righteous Might |
| Lvl 6 | Stoneskin |
| Lvl 7 | Grasping Hand |
| Lvl 8 | Clenched Fist |
| Lvl 9 | Crushing Hand |
Strength Surge Level 1 C · Uses-Per-Day Ability
As a standard action, you can touch a creature to give it great strength. For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Might of the Gods Level 8 C · Uses-Per-Day Ability
At 8th level, you can add your cleric level as an enhancement bonus to your Strength score for a number of rounds per day equal to your cleric level. This bonus only applies on Strength checks and Strength-based skill checks. These rounds do not need to be consecutive.
- Class
- Cleric
- Source
- Core Rulebook
- Contributor
- Core Rulebook
- License
- OGL-1.0a
Original content contributed by Core Rulebook, designated as Open Game Content under the OGL-1.0a.
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Based on class: Cleric (Class)House/Core — covered by the site's Section 15.
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