Showing 1–24 of 65 feats.
Combat
Style
Adventurer's Guide
While fighting defensively or using Combat Expertise with a single Aldori dueling sword, gain +2 on weapon damage rolls.
Combat
Style
Adventurer's Guide
Designate a focused target each turn (−2 AC vs everyone else); while using Combat Expertise or fighting defensively, parry that target's attacks as an immediate action.
Combat
Style
Adventurer's Guide
When you parry with Aldori Style Aegis, ignore the attack-roll penalties from Combat Expertise or fighting defensively.
Combat
Style
Ultimate Wilderness
When adjacent to both your animal companion and its attacker, negate a hit against the companion with an immediate Handle Animal check.
Combat
Style
Ultimate Combat
Add piercing to your unarmed damage types and +2 to demoralize; while using Boar Style, demoralize as a free action when you tear flesh.
RequiresImproved Unarmed Strike, Boar Style, Intimidate 6 ranks.
Combat
Style
Ultimate Combat
Demoralize as a move action; while using Boar Style, tearing flesh deals 1d6 bleed that persists even after you leave the style.
RequiresImproved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks.
Combat
Style
Ultimate Combat
Deal bludgeoning or slashing damage with unarmed strikes; hitting one foe twice in a round tears flesh for 2d6 bleed.
RequiresImproved Unarmed Strike, Intimidate 3 ranks.
Combat
Style
Horror Adventures
While in this style, use Vicious Stomp against any opponent within your reach that falls prone, not just an adjacent one.
Combat
Style
Ultimate Combat
Fighting defensively costs only −1 on attacks; when Crane Wing deflects an attack, make an attack of opportunity against that foe.
RequiresCrane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus +8 o…
Combat
Style
Ultimate Combat
Fighting defensively costs only −2 on attacks, and while doing so (or using total defense) you gain +1 dodge AC.
RequiresDodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.
Combat
Style
Ultimate Combat
Once per round while fighting defensively with a hand free, gain +4 dodge AC against one melee attack of your choice.
RequiresCrane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level…
Combat
Style
Ultimate Wilderness
When you drag or reposition a foe in this style, move 5 feet as an immediate action (into its vacated square if you wish) without provoking.
Combat
Style
Horror Adventures
With a ki point available, gain +2 vs fear and +4 to Intimidate DCs against you; spend 1 ki to force Will saves against your unarmed strikes.
Combat
Style
Adventurer's Guide
Use any Perform skill in place of Bluff to feint, and feint as a move action when you begin a bardic performance.
Combat
Style
Ultimate Combat
Spend two Elemental Fist attempts to whirl a storm dealing your unarmed + electricity damage to adjacent creatures and deafening them (Fort negates).
RequiresCon 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved Unarmed…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day and electricity resistance equal to your BAB or monk level; foes your electricity Elemental Fist damages are staggered.
RequiresCon 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike, base a…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day; in this style your Elemental Fist must deal electricity damage and adds your Wisdom bonus to that damage.
RequiresCon 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus +9…
Combat
Style
Ultimate Combat
While using Dragon Style, add ½ your Strength bonus to unarmed damage; critical hits and Stunning Fist attempts also leave the target shaken.
RequiresStr 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 rank…
Combat
Style
Ultimate Combat
Gain +1 Stunning Fist/day; spend two attempts for a 15-ft cone dealing unarmed damage and shaking creatures that fail a Will save.
RequiresStr 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 rank…
Combat
Style
Ultimate Combat
In this style gain +2 vs sleep/paralysis/stun, ignore difficult terrain and charge through allies, and add 1½ Str to your first unarmed strike each round.
RequiresStr 15, Improved Unarmed Strike, Acrobatics 3 ranks.
Combat
Style
Ultimate Combat
Trip giants of any size; when a prone giant provokes by standing, your unarmed strike can add a Stunning Fist attempt at +4 DC.
RequiresWis 13, dwarf or gnome, defensive training racial trait, Earth Child Style, Ear…
Combat
Style
Ultimate Combat
While using Earth Child Style your defensive-training dodge bonus rises to +6, and you add your Wisdom bonus to unarmed damage against giants.
RequiresWis 13, dwarf or gnome, defensive training racial trait, Improved Unarmed Strik…
Combat
Style
Ultimate Combat
Trip giants up to Huge; add your Wisdom bonus to trip maneuvers and to crit confirmations against giants while using Earth Child Style.
RequiresWis 13, dwarf or gnome, defensive training racial trait, Earth Child Style, Imp…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day and fire resistance equal to your BAB or monk level while using Efreeti Style.
RequiresCon 15, Wis 15, Efreeti Style, Elemental Fist**, Improved Unarmed Strike, base …