No Place Like Home
The witch fills an ally with the safety he feels at home or inflicts pangs of homesickness to hamper an enemy’s defenses.
- Type
- Witch Hex
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The witch fills an ally with the safety he feels at home or inflicts pangs of homesickness to hamper an enemy's defenses. She chooses a target for the hex within 30 feet. If she chooses an ally, that ally gains a +2 dodge bonus to AC against traps and on Reflex saves against traps. If she chooses an opponent, that opponent takes a -2 penalty to AC against traps and on Reflex saves against traps. Either way, the effects last for 1 minute. The target can attempt a Will save to negate the effects of the hex. At 8th level, the bonus or penalty increases to 4. At 16th level, the bonus or penalty increases to 6. A creature targeted by this hex cannot be targeted again by this hex for 1 day.