Poison Touch
The witch empowers herself or an ally within 30 feet with poisonous nails.
- Type
- Witch Hex
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The witch empowers herself or an ally within 30 feet with poisonous nails. The affected creature gains a claw attack as a secondary attack that deals 1d3 points of damage (1d2 for Small creatures) and has the following poison ability: Witch Toxin: Claw—injury; save Fort DC 10 + half the witch's level + the witch's Intelligence modifier; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save. The creature gains this claw attack for a number of minutes equal to the witch's level. If the target already has a claw attack, that attack gains the poison ability listed above, but the DC is 1 higher. Once a creature has benefited from this hex, it cannot benefit from it again for 24 hours.