Pathfinder 1e Class Talent Witch Hex

Seduction

The witch uses enthralling movements to fascinate a single creature within 60 feet that can see the witch.

Browse feats
Type
Witch Hex
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

The witch uses enthralling movements to fascinate a single creature within 60 feet that can see the witch. A Will save negates this effect. If the target is (or could be) sexually attracted to the witch, the save DC is increased by 2. The effect lasts for 1 round, but the witch can extend this effect for 1 additional round (up to a total number of rounds equal to her class level) by taking a standard action to continue her enthralling movements. Whether or not the target succeeds at its save, it cannot be the target of this ability again for 1 day. At 8th level, the fascination effect lasts for 2 additional rounds after the witch ceases taking a standard action to maintain it. This is a mind-affecting charm effect.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Legacy of the First World · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Legacy of the First World by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Legacy of the First World on 2026-11-01.

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