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Items Compendium

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108 items · showing 49–72
Name Type Slot AuraCL Price Source
Rod Of The Python
Unlike with most rods, one end of this rod curls and twists back on itself in a crook the tip of this crook sometimes looks like the head of a snake.
Rod — moderate transmutation 10 13000 gp Ultimate Equipment
Rod Of Thunder And Lightning
Constructed of iron set with silver rivets, this rod has the properties of a +2 light mace .
Rod — moderate evocation 9 33000 gp Ultimate Equipment
Rod Of Withering
A rod of withering acts as a +1 light mace that deals no hit point damage.
Rod — strong necromancy 13 25000 gp Ultimate Equipment
Rod Of Wonder
A rod of wonder is a strange and unpredictable device that randomly generates any number of weird effects each time it is used.
Rod — moderate enchantment 10 12000 gp Ultimate Equipment
Rod of Abrupt Hexes
3/day use hex (not advanced or grand) as swift action
Rod — — — 75500 gp Advanced Class Guide
Rod of Absorption Rod — strong abjuration 15 50000 gp Core Rulebook
Rod of Alertness Rod — moderate abjuration, divination, enchantment, and evocation 11 85000 gp Core Rulebook
Rod of Arson Rod — strong evocation 12 — Advanced Player's Guide
Rod of Balance
This short, slender rod appears to be crafted from solid iron, though it is incredibly light.
Rod — faint abjuration 5 15000 gp Ultimate Equipment
Rod of Beguiling
This eye-catching rod is bedecked with glittering spangles.
Rod — faint abjuration 5 18000 gp Ultimate Equipment
Rod of Cancellation Rod — strong abjuration 17 11000 gp Core Rulebook
Rod of Dwarven Might
This dwarven version of the more famous rod of lordly might has no spell-like powers; however, when wielded by a dwarf, it increases all AC, attack roll, CMD, CMB, and saving throw bonuses from a dwar
Rod — strong transmutation 19 80000 gp Ultimate Equipment
Rod of Enemy Detection Rod — moderate divination 10 23500 gp Core Rulebook
Rod of Escape
Wrought from cold iron, this rod allows its wielder to escape from even the tightest of bonds or grasps.
Rod — faint evocation 5 15000 gp Ultimate Equipment
Rod of Flailing Rod — moderate enchantment 9 50000 gp Core Rulebook
Rod of Flame Extinguishing Rod — strong transmutation 12 15000 gp Core Rulebook
Rod of Grasping Hexes
3/day double range of hex (not advanced or grand) with range measured in feet
Rod — — — 11000 gp Advanced Class Guide
Rod of Ice
This rod looks like a long sliver of ice and is cold to the touch, but deals no cold damage to its wielder.
Rod — moderate evocation 9 8500 gp Ultimate Equipment
Rod of Interminable Hexes
3/day double duration of hex (not advanced or grand) with duration longer than 1 round
Rod — — — 11000 gp Advanced Class Guide
Rod of Lordly Might Rod — strong enchantment, evocation, necromancy, and transmutat 19 70000 gp Core Rulebook
Rod of Metal and Mineral Detection Rod — moderate divination 9 10500 gp Core Rulebook
Rod of Mind Mastery
This rod is a simple, unadorned piece of clear crystal that has been magically hardened.
Rod — moderate abjuration and divination 7 67000 gp Ultimate Equipment
Rod of Negation Rod — strong varied 15 37000 gp Core Rulebook
Rod of Nettles
This wooden rod is engraved with serrated-edged leaves of stinging nettles.
Rod — moderate transmutation 8 18000 gp Ultimate Equipment
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