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23 items · showing 1–23
Name Type Slot AuraCL Price Source
Belt of Dwarvenkind Wondrous Item Belt strong divination 12 14900 gp Core Rulebook
Belt of Giant Strength Wondrous Item Belt moderate transmutation 8 4000 gp Core Rulebook
Belt of Incredible Dexterity Wondrous Item Belt moderate transmutation 8 4000 gp Core Rulebook
Belt of Mighty Constitution Wondrous Item Belt moderate transmutation 8 4000 gp Core Rulebook
Belt of Physical Might Wondrous Item Belt strong transmutation 12 10000 gp Core Rulebook
Belt of Physical Perfection Wondrous Item Belt strong transmutation 16 16000 gp Core Rulebook
Belt of Spirit Vines Wondrous Item Belt — — 15000 gp Ultimate Wilderness
Belt of Superior Maneuvers +1
3/day +1 enhancement bonus on and against one combat maneuver one additional use of martial flexibility per day|PRECLASS:1,Brawler=1
Wondrous Item Belt — — 2000 gp Advanced Class Guide
Belt of Superior Maneuvers +2
3/day +2 enhancement bonus on and against one combat maneuver one additional use of martial flexibility per day|PRECLASS:1,Brawler=1
Wondrous Item Belt — — 8000 gp Advanced Class Guide
Belt of Superior Maneuvers +3
3/day +3 enhancement bonus on and against one combat maneuver one additional use of martial flexibility per day|PRECLASS:1,Brawler=1
Wondrous Item Belt — — 18000 gp Advanced Class Guide
Belt of Superior Maneuvers +4
3/day +4 enhancement bonus on and against one combat maneuver one additional use of martial flexibility per day|PRECLASS:1,Brawler=1
Wondrous Item Belt — — 32000 gp Advanced Class Guide
Belt of Superior Maneuvers +5
3/day +5 enhancement bonus on and against one combat maneuver one additional use of martial flexibility per day|PRECLASS:1,Brawler=1
Wondrous Item Belt — — 50000 gp Advanced Class Guide
Belt of Weakness
Appearing to be a wide leather belt that functions as a belt of mighty constitution +4 , this belt in fact saps the wearer's health rather than supplement it.
Artifact Belt moderate transmutation 8 — Ultimate Equipment
Channel-Thieving Belt
If living heal 1 point for each 1d6 damage caused to undead by nearby Channel Positive Energy;If undead, same, but for Channel Negative Energy vs.
Wondrous Item Belt — — 2000 gp Horror Adventures
Channel-Thieving Belt (Greater)
If living heal 1/2 damage caused to undead by nearby Channel Positive Energy;If undead, same, but for Channel Negative Energy vs.
Wondrous Item Belt — — 9200 gp Horror Adventures
Fleshcraft Elixir (Stinging Tail)
Gain a tail attack that deals 1d6 points of piercing damage (1d4 points if Small), can attempt to use poison three times per day [Penalty] -5 feet to its land speed and a -2 penalty on Acrobatics checks; DURATION 10 minu
Wondrous Item Belt — — 800 gp Horror Adventures
Fleshcraft Graft (Stinging Tail)
Gain a tail attack that deals 1d6 points of piercing damage (1d4 points if Small), can attempt to use poison three times per day [Penalty] -5 feet to its land speed and a -2 penalty on Acrobatics checks
Wondrous Item Belt — — 12000 gp Horror Adventures
Girdle of Opposite Gender Wondrous Item Belt moderate transmutation 10 — Advanced Player's Guide
Glittering Trinket (Belt Buckle) Wondrous Item Belt — — 120 gp Ultimate Intrigue
Mountainshaper's Girdle Wondrous Item Belt — — 25000 gp Adventurer's Guide
Scabbard of Stanching Wondrous Item Belt faint conjuration (healing 5 5000 gp Advanced Player's Guide
Scabbard of Vigor Wondrous Item Belt faint transmutation 5 1800 gp Advanced Player's Guide
Sheath of Bladestealth Wondrous Item Belt faint illusion 5 5000 gp Advanced Player's Guide
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.