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Clear all
78 items · showing 1–24
Name
Type
Slot
Aura
CL
Price
Source
Amulet of Inescapable Location
Wondrous Item
Neck
moderate abjuration
10
—
Core Rulebook
Amulet of Magecraft
Wondrous Item
Neck
moderate universal
9
20000 gp
Advanced Player's Guide
Amulet of Mighty Fists
Wondrous Item
Neck
faint evocation
5
4000 gp
Core Rulebook
Amulet of Natural Armor
Wondrous Item
Neck
faint transmutation
5
2000 gp
Core Rulebook
Amulet of Proof against Detection and Location
Wondrous Item
Neck
moderate abjuration
8
35000 gp
Core Rulebook
Amulet of Spell Cunning
Wondrous Item
Neck
moderate transmutation
7
10000 gp
Advanced Player's Guide
Amulet of Uncanny Defense
gain improved uncanny dodge|PREABILITY:1,CATEGORY=Special Ability,Uncanny Dodge treat class level as 4 higher for improved uncanny dodge|PREABILITY:1,CATEGORY=Special Ability,Improved Uncanny Dodge
Wondrous Item
Neck
—
—
5000 gp
Advanced Class Guide
Amulet of the Blooded (Aberrant)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Aberrant 25% chance to negate critical hit or sneak attack, increase melee touch attack reach by 5 ft|!PREABILITY:1,C
Wondrous Item
Neck
—
—
15000 gp
Advanced Class Guide
Amulet of the Blooded (Abyssal)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Abyssal gain electricity resistance 5, +2 save vs.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Accursed)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Accursed +2 save vs.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Celestial)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Celestial gain acid resistance 5, cold resistance 5; 3/day fire ray (30 ft., touch attack): 1d4+4 damage aginst evil
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Destined)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Destined +2 luck bonus on all saves and AC during surprise rounds or when unaware of attack; 1/day reroll one attack
Wondrous Item
Neck
—
—
10000 gp
Advanced Class Guide
Amulet of the Blooded (Draconic Acid)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Draconic gain acid resistance 5, +1 natural armor bonus to AC; 1/day breath weapon (4d6 acid damage, 60-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Draconic Cold)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Draconic gain cold resistance 5, +1 natural armor bonus to AC; 1/day breath weapon (4d6 cold damage, 30-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Draconic Electricity)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Draconic gain electricity resistance 5, +1 natural armor bonus to AC; 1/day breath weapon (4d6 electricity damage, 60
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Draconic Fire)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Draconic gain fire resistance 5, +1 natural armor bonus to AC; 1/day breath weapon (4d6 fire damage, 30-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Elemental Acid)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Elemental gain acid resistance 5; 1/day elemental burst (4d6 acid damage, 20-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Elemental Cold)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Elemental gain cold resistance 5; 1/day elemental burst (4d6 cold damage, 20-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Elemental Electricity)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Elemental gain electricity resistance 5; 1/day elemental burst (4d6 electricity damage, 20-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Elemental Fire)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Elemental gain fire resistance 5; 1/day elemental burst (4d6 fire damage, 20-ft.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Fey)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Fey 9 rounds/day greater invisibility; 3/day cause debilitating laughter with a melee touch attack|!PREABILITY:1,CATE
Wondrous Item
Neck
—
—
10000 gp
Advanced Class Guide
Amulet of the Blooded (Infernal)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Infernal gain fire resistance 5, +2 save vs.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Blooded (Undead)
increase effective level of bloodline abilities by 2|PREABILITY:1,CATEGORY=Special Ability,Bloodline ~ Undead gain cold resistance 5 and DR 5/- vs.
Wondrous Item
Neck
—
—
12000 gp
Advanced Class Guide
Amulet of the Planes
Wondrous Item
Neck
strong conjuration
15
120000 gp
Core Rulebook
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Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice
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