TheCrazyGM
Open gaming library & forge tools · Early Access
About
Home
About TheCrazyGM
Get started
How Publishing Works
Pricing & Plans
OGL 1.0a Guide
Publisher Directory
Support the project
Founder Pack
Sponsorships
Help
Support & Contact
Legal
Library
Library Overview
Discover
Search the Library
Monsters
Monster Templates
Bestiary Rules
NPCs
Browse Worlds
Publisher Directory
Player Options
Races
Classes
Classes
Archetypes
Prestige Classes
NPC Classes
Class Features
Bloodlines
Combat Styles
Domains
Mysteries
Orders
Patrons
Revelations
Talent Pools
Feats Compendium
Traits
Skills
Magic & Gear
Spellbook
Magic Items
Equipment
Rules Compendium
Overview
Core Fundamentals
Ability Scores
Character Creation
Feats
How Skills Work
Alignment
Advancement
Vital Statistics & Encumbrance
Vision & Light
Combat & Conditions
Combat Overview
Combat Maneuvers
Unarmed Combat
Conditions
Special Ability Types
Universal Monster Rules
Magic & Spellcasting
How Spellcasting Works
Caster Progressions
Concentration
Arcane & Divine Magic
Reading a Spell Entry
Metamagic
Using Magic Items
Equipment & Wealth
Wealth by Level
Armor & Shields
Weapons
Crafting & Item Creation
Special Materials
Companions & Familiars
Magical Companions
Variant Rules
GM Reference
Tools
Tools Overview
Character Tools
Eidolon Builder
Equipment Tools
Magic Arrow Builder
Magic Weapon Builder
Reference Tools
Random Name Generator
Pathfinder 1e
Current System
Pathfinder 1e
D&D 5e (2024)
Log In
Create Account
Library / Treasure
Items Compendium
Library Overview
Filters
Item Type
Any Type
Armor
Artifact
Ring
Rod
Staff
Weapon
Wondrous Item
Slot
Any Slot
Armor
Belt
Body
Chest
Eyes
Feet
Hands
Head
Headband
Ioun
Neck
Ring
Shield
Shoulders
Wrists
Source
Any Source
Advanced Class Guide
Advanced Player's Guide
Adventurer's Guide
Core Rulebook
Horror Adventures
Occult Adventures
Ultimate Equipment
Ultimate Intrigue
Ultimate Wilderness
Tag
Any Tag
Advanced-Player-S-Guide
Advanced_Class_Guide
Adventurer_S_Guide
Altar
Ammunition
Amulet
Armor
Armorproflight
Artifact
Belt
Bladelight
Bludgeoning
Body
Book
Boot
Bracer
Cloak
Club
Combat_Gear
Compass
Consumable
Container
Core-Rulebook
Crossbow
Cursed
Dagger
Dart
Divine_Focus
Eastern
Easternweapon
Elixir
Exotic
Eyegear
Eyes
Feet
Finesseable
Flail
Fleshcraft
Gathlain
Ghoran
Aura Strength
Any
Faint
Moderate
Overwhelming
Strong
Aura School
Any
, Moderate Or Strong (Many Schools
, School Based On Cloak Type
Abjuration
Abjuration [Good]
Abjuration And Conjuration
Abjuration And Divination
Abjuration And Evocation
Abjuration And Illusion
Abjuration And Necromancy
Abjuration And Transmutation
Abjuration Or Transmutation
Abjuration, Divination, Enchantment, And Evocation
All Schools
Conjuration
Conjuration (Healing
Conjuration (Summoning
Conjuration And Transmutation
Conjuration And Enchantment
Conjuration And Illusion
Conjuration And Necromancy
Conjuration And Transmutation
Divination
Divination And Enchantment
Divination And Evocation
Divination And Necromancy
Divination And Transmutation
Enchantment
Enchantment (Charm
Enchantment And Abjuration
Enchantment And Evocation
Enchantment And Transmutation
Enchantment, Evocation, Necromancy, And Transmutat
Evocation
Evocation (If Miracle Is Used
Evocation [Evil]
Evocation [Good]
Evocation And Illusion
Evocation And Necromancy
Evocation And Transmutation
Evocation And Varies
Evocation, Necromancy, And Transmutation
Gray Or Rust) Or Moderate Conjuration
Illusion
Illusion And Transmutation
Minor) Or Moderate Abjuration
Necromancy
Necromancy [Evil]
Necromancy [Good]
Necromancy And Transmutation
Necromancy And Universal
No School
No School); Cl 17th
Or Moderate Varied
Or Strong (No School
Transmutation
Transmutation , Strong Transmutation (Greater
Transmutation [Good]
Transmutation And Divination
Universal
Universal Or Evocation (If Miracle Is Used
Varied
Varies
Various Schools
Wizardry I) Or Strong (No School
Content
Any Content
Core (SRD)
Core Pending
Third Party
Homebrew
Per Page
25
50
100
Apply
Clear
Category Guides
Wands
Scrolls
Potions
Rings
Rods
Staves
Wondrous Items
Magic Arms & Armor
Cursed Items
Intelligent Items
Artifacts
Filters
Tag: Magic
Clear all
462 items · showing 217–240
Name
Type
Slot
Aura
CL
Price
Source
Incense of Eidos
after 10 minutes meditation, take 20 on any knowledge check for 10 minutes (3 uses)
Wondrous Item
—
—
—
2000 gp
Advanced Class Guide
Incense of Open Thoughts
creatures inhaling its fumes become unusually receptive to thought, +5 insight bonus on Diplomacy and Sense Motive checks and imposes a -5 penalty on Bluff and Intimidate checks and a -2 penalty on saving throws against
Wondrous Item
—
—
—
2800 gp
Occult Adventures
Incense of corporeality
Wondrous Item
—
—
—
1400 gp
Occult Adventures
Indomitable Jewel
Wondrous Item
—
—
—
12000 gp
Occult Adventures
Ink of Mimicry
Wondrous Item
—
—
—
1950 gp
Ultimate Intrigue
Investigator's Pipe
1 hour/day smoky unseen servant that can clear smoke or fog can use inspiration on Survival checks to track or Perception checks to notice fine detaions without spending a use; 1/day attempt Knowledge check as eidetic re
Wondrous Item
—
—
—
9000 gp
Advanced Class Guide
Ioun Spite Bracers
Wondrous Item
Wrists
—
—
15000 gp
Adventurer's Guide
Iron Collar of the Unbound Coven
gain powers if wearer is a witch with the coven hex
Wondrous Item
Neck
—
—
46000 gp
Advanced Class Guide
Ironbound Ring (Master's)
Ring
Ring
—
—
8000 gp
Adventurer's Guide
Ironbound Ring (Minion's)
Ring
Ring
—
—
500 gp
Adventurer's Guide
Jar of Lightning
Wondrous Item
—
—
—
800 gp
Adventurer's Guide
Kineticist's Diadem
increases the damage dealt by the kineticist's simple and composite blasts by 2d6 points
Wondrous Item
Head
—
—
50000 gp
Occult Adventures
Kineticist's Diadem, Greater
increases the damage dealt by the kineticist's simple and composite blasts by 3d6 points
Wondrous Item
Head
—
—
98000 gp
Occult Adventures
Kineticist's Diadem, Lesser
increases the damage dealt by the kineticist's simple and composite blasts by 1d6 points
Wondrous Item
Head
—
—
18000 gp
Occult Adventures
Kyton Ring
Creates up to 100 feet of rusty chain/day.
Ring
Ring
—
—
1000 gp
Horror Adventures
Lantern of Auras
bullseye lantern needs no oil, detect magic on command
Wondrous Item
—
—
—
2000 gp
Advanced Class Guide
Lantern of Hidden Light
Wondrous Item
—
—
—
1000 gp
Adventurer's Guide
Launcher of Distraction
Twice a day, the sound of this heavy wrist launcher can be made to appear to come from elsewhere.
Weapon
—
—
—
250 gp
Ultimate Intrigue
Lenses of the Predator's Gaze
target creature as standard action, if target not already target of wearer's studied target class feature, get +1 on Bluff, Knowledge, Perception, Sense Motive, Survival, weapon attack rolls and damage rolls against that
Wondrous Item
Eyes
—
—
8000 gp
Advanced Class Guide
Lesser Talisman (Akoben)
Grants second save against sleep effects; if successful, wearer is deafened immune to sleep for one round.
Wondrous Item
Neck
—
—
450 gp
Horror Adventures
Lesser Talisman (Ankh)
When a creature with energy drain hits wearer, he receives a save to negate the energy drain (or second save); if successful, attacker automatically hit by force punch (OA) spell.
Wondrous Item
Neck
—
—
1250 gp
Horror Adventures
Lesser Talisman (Hamsa)
When wearer fails a save vs a hex, spell or ability with the curse descriptor, or a hag's ability, he can attempt a second save; if successful, the creature that targeted him must save at the same DC or suffer the effect.
Wondrous Item
Neck
—
—
3000 gp
Horror Adventures
Lesser Talisman (Pentacle)
Glows whenever wearer is targeted by a possesion, charm, or compulsion effect; if a save is allowed and failed, grants second save and grants wearer protection from evil for 5 rounds.
Wondrous Item
Neck
—
—
600 gp
Horror Adventures
Lesser Talisman (Scarab)
If wearer fails a save against a swarm's poison or distraction ability, he can attempt a second save; if he successful,wearer becomes immune to the poison and distraction abilities of swarms for 5 rounds.
Wondrous Item
Neck
—
—
600 gp
Horror Adventures
«
10 / 20
»
OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice
.