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462 items · showing 217–240
Name Type Slot AuraCL Price Source
Incense of Eidos
after 10 minutes meditation, take 20 on any knowledge check for 10 minutes (3 uses)
Wondrous Item — — — 2000 gp Advanced Class Guide
Incense of Open Thoughts
creatures inhaling its fumes become unusually receptive to thought, +5 insight bonus on Diplomacy and Sense Motive checks and imposes a -5 penalty on Bluff and Intimidate checks and a -2 penalty on saving throws against
Wondrous Item — — — 2800 gp Occult Adventures
Incense of corporeality Wondrous Item — — — 1400 gp Occult Adventures
Indomitable Jewel Wondrous Item — — — 12000 gp Occult Adventures
Ink of Mimicry Wondrous Item — — — 1950 gp Ultimate Intrigue
Investigator's Pipe
1 hour/day smoky unseen servant that can clear smoke or fog can use inspiration on Survival checks to track or Perception checks to notice fine detaions without spending a use; 1/day attempt Knowledge check as eidetic re
Wondrous Item — — — 9000 gp Advanced Class Guide
Ioun Spite Bracers Wondrous Item Wrists — — 15000 gp Adventurer's Guide
Iron Collar of the Unbound Coven
gain powers if wearer is a witch with the coven hex
Wondrous Item Neck — — 46000 gp Advanced Class Guide
Ironbound Ring (Master's) Ring Ring — — 8000 gp Adventurer's Guide
Ironbound Ring (Minion's) Ring Ring — — 500 gp Adventurer's Guide
Jar of Lightning Wondrous Item — — — 800 gp Adventurer's Guide
Kineticist's Diadem
increases the damage dealt by the kineticist's simple and composite blasts by 2d6 points
Wondrous Item Head — — 50000 gp Occult Adventures
Kineticist's Diadem, Greater
increases the damage dealt by the kineticist's simple and composite blasts by 3d6 points
Wondrous Item Head — — 98000 gp Occult Adventures
Kineticist's Diadem, Lesser
increases the damage dealt by the kineticist's simple and composite blasts by 1d6 points
Wondrous Item Head — — 18000 gp Occult Adventures
Kyton Ring
Creates up to 100 feet of rusty chain/day.
Ring Ring — — 1000 gp Horror Adventures
Lantern of Auras
bullseye lantern needs no oil, detect magic on command
Wondrous Item — — — 2000 gp Advanced Class Guide
Lantern of Hidden Light Wondrous Item — — — 1000 gp Adventurer's Guide
Launcher of Distraction
Twice a day, the sound of this heavy wrist launcher can be made to appear to come from elsewhere.
Weapon — — — 250 gp Ultimate Intrigue
Lenses of the Predator's Gaze
target creature as standard action, if target not already target of wearer's studied target class feature, get +1 on Bluff, Knowledge, Perception, Sense Motive, Survival, weapon attack rolls and damage rolls against that
Wondrous Item Eyes — — 8000 gp Advanced Class Guide
Lesser Talisman (Akoben)
Grants second save against sleep effects; if successful, wearer is deafened immune to sleep for one round.
Wondrous Item Neck — — 450 gp Horror Adventures
Lesser Talisman (Ankh)
When a creature with energy drain hits wearer, he receives a save to negate the energy drain (or second save); if successful, attacker automatically hit by force punch (OA) spell.
Wondrous Item Neck — — 1250 gp Horror Adventures
Lesser Talisman (Hamsa)
When wearer fails a save vs a hex, spell or ability with the curse descriptor, or a hag's ability, he can attempt a second save; if successful, the creature that targeted him must save at the same DC or suffer the effect.
Wondrous Item Neck — — 3000 gp Horror Adventures
Lesser Talisman (Pentacle)
Glows whenever wearer is targeted by a possesion, charm, or compulsion effect; if a save is allowed and failed, grants second save and grants wearer protection from evil for 5 rounds.
Wondrous Item Neck — — 600 gp Horror Adventures
Lesser Talisman (Scarab)
If wearer fails a save against a swarm's poison or distraction ability, he can attempt a second save; if he successful,wearer becomes immune to the poison and distraction abilities of swarms for 5 rounds.
Wondrous Item Neck — — 600 gp Horror Adventures
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