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1732 items · showing 529–552
Name Type Slot AuraCL Price Source
Figurine of Wondrous Power (Tin Imp)
can be used 48 hours per week but need not be continuous
Wondrous Item — — — 13000 gp Advanced Class Guide
Figurines of Wondrous Power Wondrous Item — varies — 10000 gp Core Rulebook
Fireapple Tree
Three fruit/week, maximum 3 fruits available, 13 week season, summer.
Wondrous Item — — — 5000 gp Ultimate Wilderness
Firedrake Pistol
This hefty +1 flaming pistol is elaborately carved with its barrel in the semblance of a roaring dragon and its grip wrapped in polished red dragonhide.
Weapon — faint evocation 5 20300 gp Ultimate Equipment
First Aid Gloves Wondrous Item Hands — — 4500 gp Adventurer's Guide
Fishweed
Four leaves/day, maximum 28 leaves available, 13 week season, summer.
Wondrous Item — — — 30000 gp Ultimate Wilderness
Flame Tongue Wondrous Item — strong evocation 12 20715 gp Core Rulebook
Flame of guidance
This charm resembles an orrery composed of small, freely orbiting orbs circling a candle-sized flame.
Artifact Ioun strong transmutation 20 — Ultimate Equipment
Flaming
Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit.
Weapon — moderate evocation 10 1 gp Ultimate Equipment
Flaming Burst
A flaming burst weapon functions as a flaming weapon that also explodes with flame upon striking a successful critical hit.
Weapon — strong evocation 12 2 gp Ultimate Equipment
Flaring Metamagic Rod
The wielder can cast up to three spells per day with the electricity, fire, or light descriptor that dazzle creatures that take damage from that spell for a number of rounds equal to the actual level
Rod — strong no school 17 — Ultimate Equipment
Flask of Curses Wondrous Item — moderate conjuration 7 — Core Rulebook
Fleshcraft Elixir (Antennae)
The creature gains blindsight to a range of 30 feet [Penalty] The subject is blinded; DURATION 10 minutes; SAVE DC 20
Wondrous Item Eyes — — 1250 gp Horror Adventures
Fleshcraft Elixir (Blinding Spittle Glands)
Ranged touch attack, 30 ft.
Wondrous Item Head — — 600 gp Horror Adventures
Fleshcraft Elixir (Burrowing Claws)
Gain claws that deals 1d6 slashing damage (1d4 points if Small), burrow speed of 5 feet [Penalty] Attacks with manufactured weapons and skill checks and ability checks involving hands take a -2 penalty; DURATION 1 hour;
Wondrous Item Hands — — 500 gp Horror Adventures
Fleshcraft Elixir (Camouflage Flesh)
Grants ability to use Stealth in any natural terrain, whether or not there is cover or concealment.
Wondrous Item Body — — 1000 gp Horror Adventures
Fleshcraft Elixir (Carapace)
+4 bonus to natural armor bonus [Penalty] -4 armor check penalty; DURATION 1 hour; SAVE DC 19
Wondrous Item Body — — 600 gp Horror Adventures
Fleshcraft Elixir (Cerebral Husk)
Once per day, when a saving throw against a mind-affecting effect fails, subject can shunt the effect into the cerebral husk, ignoring that effect, dealing 1d6 points of Constitution damage [Penalty] -2 penalty on Intell
Wondrous Item Headband — — 500 gp Horror Adventures
Fleshcraft Elixir (Claw Gauntlet)
Gain claws that deals 1d8 slashing damage (1d6 points if Small), +4 on grapple combat maneuver checks [Penalty] Can't wield weapons or manipulate objects, -4 penalty when performing precision-based tasks involving hands;
Wondrous Item Hands — — 1600 gp Horror Adventures
Fleshcraft Elixir (Darksight Eyes)
Gain darkvision with 60 range [Penalty] Gain light blindness; DURATION 24 hours; SAVE DC 15
Wondrous Item Eyes — — 300 gp Horror Adventures
Fleshcraft Elixir (Grasping Tendril)
Can deal 1d4 damage as a natural attack if not holding anything [Penalty] Attacks with manufactured weapons and skill checks and ability checks involving hands take a -2 penalty; DURATION 1 hour; SAVE DC 16
Wondrous Item — — — 500 gp Horror Adventures
Fleshcraft Elixir (Poison Fangs)
Gain a bite natural attack deals that 1d4 points of damage (1d3 points if Small), can attempt to use poison three times per day [Penalty] -2 penalty on all Charisma-based skill checks except Intimidate checks; DURATION 1
Wondrous Item Head — — 800 gp Horror Adventures
Fleshcraft Elixir (Retractable Spines)
Gain spines as natural weapons that deal 1d6 points of piercing damage (1d4 points if Small), +2 bonus on grapple combat maneuver checks [Penalty] Attacks with manufactured weapons and skill checks and ability checks inv
Wondrous Item Wrists — — 650 gp Horror Adventures
Fleshcraft Elixir (Shark Gills)
Subject can breathe water [Penalty] Subject can no longer breathe air; DURATION 1 hour; SAVE DC 20
Wondrous Item Neck — — 500 gp Horror Adventures
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.