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Tag: Weapon
Clear all
141 items · showing 49–72
Name
Type
Slot
Aura
CL
Price
Source
Ember Staff
Staff
—
—
—
13100 gp
Advanced Class Guide
Everflowing Aspergillum
The holy water in this +1 battle aspergillum never runs dry.
Weapon
—
faint conjuration
5
7805 gp
Ultimate Equipment
Fighter's Fork
This steel-tined +1 trident can be commanded to lengthen or shorten its haft (or return to its normal length) as a swift action.
Weapon
—
faint transmutation
3
7315 gp
Ultimate Equipment
Firedrake Pistol
This hefty +1 flaming pistol is elaborately carved with its barrel in the semblance of a roaring dragon and its grip wrapped in polished red dragonhide.
Weapon
—
faint evocation
5
20300 gp
Ultimate Equipment
Flaming
Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit.
Weapon
—
moderate evocation
10
1 gp
Ultimate Equipment
Flaming Burst
A flaming burst weapon functions as a flaming weapon that also explodes with flame upon striking a successful critical hit.
Weapon
—
strong evocation
12
2 gp
Ultimate Equipment
Frost
Upon command, a frost weapon is sheathed in a terrible, icy cold that deals an extra 1d6 points of cold damage on a successful hit.
Weapon
—
moderate evocation
8
1 gp
Ultimate Equipment
Frostbite Sling
This +1 frost sling is crafted of blue-dyed leather.
Weapon
—
moderate evocation
6
9380 gp
Ultimate Equipment
Furious
This special ability can only be placed on melee weapons.
Weapon
—
moderate enchantment
8
1 gp
Ultimate Equipment
Furyborn
This special ability can only be placed on melee weapons.
Weapon
—
moderate enchantment
7
2 gp
Ultimate Equipment
Ghost Touch
A ghost touch weapon deals damage normally against incorporeal creatures, regardless of its bonus.
Weapon
—
moderate conjuration
9
1 gp
Ultimate Equipment
Ghoul's Lament
This massive +1 ghost touch disrupting warhammer is crafted from a single piece of metal.
Weapon
—
moderate evocation
11
35312 gp
Ultimate Equipment
Glamered
A glamered weapon can be commanded to change its shape and appearance to assume the form of another object of similar size.
Weapon
—
moderate illusion
10
4000 gp
Ultimate Equipment
Gloom Blade
As black as coal, this short sword grows more potent the farther it is kept from light.
Weapon
—
strong evocation
13
8810 gp
Ultimate Equipment
Glorious
A glorious weapon glows with a dazzling light equal to a daylight spell when drawn.
Weapon
—
moderate evocation
5
2 gp
Ultimate Equipment
Grayflame
This weapon responds to channeled positive and negative energy.
Weapon
—
moderate transmutation
6
1 gp
Ultimate Equipment
Grounding
This special ability can only be placed on melee weapons.
Weapon
—
faint transmutation
5
1 gp
Ultimate Equipment
Guardian
This special ability can only be placed on melee weapons.
Weapon
—
moderate abjuration
8
1 gp
Ultimate Equipment
Heartseeker
This special ability can only be placed on melee weapons.
Weapon
—
moderate necromancy
7
1 gp
Ultimate Equipment
Heartswood Spear
This humble weapon appears to be little more than a crudely sharpened stake or makeshift spear, but in truth it is a far more formidable weapon.
Weapon
—
strong conjuration
14
50302 gp
Ultimate Equipment
Hellscourge
This +1 unholy scorpion whip ( Ultimate Combat 144) is fashioned from skin flayed from a barbed devil's back.
Weapon
—
moderate necromancy
7
39305 gp
Ultimate Equipment
Holy
A holy weapon is imbued with holy power.
Weapon
—
moderate evocation
7
2 gp
Ultimate Equipment
Huntsman
A huntsman weapon helps its wielder locate and capture quarry.
Weapon
—
moderate divination
7
1 gp
Ultimate Equipment
Hurricane Quarterstaff
This +1/+1 quarterstaff is hollow, drilled through with numerous tiny holes, and whistles when swung and spun.
Weapon
—
faint evocation
3
7840 gp
Ultimate Equipment
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OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice
.