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Items Compendium

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1732 items · showing 1033–1056
Name Type Slot AuraCL Price Source
Otyugh Hide
This muddy brown +1 hide armor carries a fetid stench like raw sewage, and occasionally sprouts angry and uncomfortable-looking blisters.
Armor Shield faint evocation 5 2565 gp Ultimate Equipment
Overflowing Rod Rod — — — 25000 gp Occult Adventures
Page of Spell Knowledge
This page is covered in densely-worded arcane or divine magical runes.
Wondrous Item — strong transmutation 17 — Ultimate Equipment
Pain Ward of the Ostiarius
Acts as unholy symbol of evil deity of wearer, +10 bonus vs attempts to steal or otherwise remove; +4 bonus vs spells and abilities with pain descriptor; 1/day can deal 1d8+5 damage as a touch attack, sickening target fo
Wondrous Item Neck — — 6000 gp Horror Adventures
Palm of Decadent Feasts
One fruit/year, ripens on the summer solstice.
Wondrous Item — — — 9600 gp Ultimate Wilderness
Parley Ward Wondrous Item — — — 52000 gp Ultimate Intrigue
Pauldrons of the Bull
These steel pauldrons are engraved with images of charging bulls.
Wondrous Item — faint abjuration 5 10000 gp Ultimate Equipment
Pauldrons of the Jackass
These steel pauldrons seem to be emblazoned with stampeding horses until they are worn, and then the horses change shape to that of dumfounded donkeys.
Artifact Shoulders moderate transmutation 7 — Ultimate Equipment
Pauldrons of the Serpent
Constructed of mithral, each of these pauldrons bears an embossed device of a viper coiled defensively.
Wondrous Item — faint abjuration 3 3000 gp Ultimate Equipment
Pauldrons of the Watchful Lion
These steel and brass pauldrons feature two brass lion heads, one on each shoulder.
Wondrous Item — faint necromancy 5 10800 gp Ultimate Equipment
Pearl of Power Wondrous Item — strong transmutation 17 1000 gp Core Rulebook
Pearl of the Sirines Wondrous Item — moderate abjuration and transmutation 8 15300 gp Core Rulebook
Perfect Golden Lute Wondrous Item — strong transmutation 20 — Advanced Player's Guide
Perfection's Key
This platinum key can open nearly any lock or door with a mere touch.
Artifact — strong transmutation 16 — Ultimate Equipment
Periapt of Foul Rotting Wondrous Item Neck moderate abjuration 10 — Core Rulebook
Periapt of Health Wondrous Item Neck faint conjuration 5 7500 gp Core Rulebook
Periapt of Proof against Poison Wondrous Item Neck faint conjuration 5 27000 gp Core Rulebook
Periapt of Protection from Curses
This amethyst stone strung on a coarse iron chain protects the wearer from curses.
Wondrous Item — faint abjuration 5 12000 gp Ultimate Equipment
Periapt of Wound Closure Wondrous Item Neck moderate conjuration 10 15000 gp Core Rulebook
Perilous Puzzle Box Wondrous Item — — — 5000 gp Horror Adventures
Persistent Metamagic Rod
The wielder can cast up to three spells per day as though using the Persistent Spell feat.
Rod — strong no school 17 — Ultimate Equipment
Petrifying Cloak
This gray magical cloak seems to be a protective cloak, but when it is donned, the wearer must succeed at a DC 20 Fortitude save or be instantly petrified.
Artifact Shoulders moderate transmutation 11 — Ultimate Equipment
Phase Locking
A phase locking weapon interferes with dimensional travel.
Weapon — moderate abjuration 7 2 gp Ultimate Equipment
Philosopher's Stone Wondrous Item — strong transmutation 20 — Core Rulebook
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.