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Items Compendium

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1732 items · showing 1249–1272
Name Type Slot AuraCL Price Source
Robes of Arcane Heritage Wondrous Item Body moderate necromancy 9 16000 gp Advanced Player's Guide
Rod Of Absorption
This rod absorbs spells or spell-like abilities into itself.
Rod — strong abjuration 15 50000 gp Ultimate Equipment
Rod Of Alertness
This rod is indistinguishable from a +1 light mace .
Rod — moderate varies 11 85000 gp Ultimate Equipment
Rod Of Enemy Detection
This device pulses in the wielder's hand and points in the direction of any creature or creatures hostile to the bearer of the device (nearest ones first).
Rod — moderate divination 10 23500 gp Ultimate Equipment
Rod Of Flailing
Upon the command of its possessor, this rod activates, changing from a normal-seeming rod to a +3/+3 dire flail .
Rod — moderate enchantment 9 50000 gp Ultimate Equipment
Rod Of Flame Extinguishing
This rod can extinguish Medium or smaller nonmagical fires with simply a touch (a standard action).
Rod — strong transmutation 12 15000 gp Ultimate Equipment
Rod Of Lordly Might
This rod has functions that are spell-like, and it can also be used as a magic weapon of various sorts.
Rod — strong varies 19 70000 gp Ultimate Equipment
Rod Of Negation
This device negates the spell or spell-like function or functions of magic items.
Rod — strong varies 15 37000 gp Ultimate Equipment
Rod Of Rulership
This rod looks like a royal scepter worth at least 5,000 gp in materials and workmanship alone.
Rod — strong enchantment 20 60000 gp Ultimate Equipment
Rod Of Security
This item creates a nondimensional space, a pocket paradise.
Rod — strong conjuration 20 61000 gp Ultimate Equipment
Rod Of Splendor
The possessor of this fantastically bejeweled rod gains a +4 enhancement bonus to her Charisma score for as long as she holds or carries the item.
Rod — strong conjuration and transmutation 12 25000 gp Ultimate Equipment
Rod Of The Python
Unlike with most rods, one end of this rod curls and twists back on itself in a crook the tip of this crook sometimes looks like the head of a snake.
Rod — moderate transmutation 10 13000 gp Ultimate Equipment
Rod Of Thunder And Lightning
Constructed of iron set with silver rivets, this rod has the properties of a +2 light mace .
Rod — moderate evocation 9 33000 gp Ultimate Equipment
Rod Of Withering
A rod of withering acts as a +1 light mace that deals no hit point damage.
Rod — strong necromancy 13 25000 gp Ultimate Equipment
Rod Of Wonder
A rod of wonder is a strange and unpredictable device that randomly generates any number of weird effects each time it is used.
Rod — moderate enchantment 10 12000 gp Ultimate Equipment
Rod of Abrupt Hexes
3/day use hex (not advanced or grand) as swift action
Rod — — — 75500 gp Advanced Class Guide
Rod of Absorption Rod — strong abjuration 15 50000 gp Core Rulebook
Rod of Alertness Rod — moderate abjuration, divination, enchantment, and evocation 11 85000 gp Core Rulebook
Rod of Arson Rod — strong evocation 12 — Advanced Player's Guide
Rod of Balance
This short, slender rod appears to be crafted from solid iron, though it is incredibly light.
Rod — faint abjuration 5 15000 gp Ultimate Equipment
Rod of Beguiling
This eye-catching rod is bedecked with glittering spangles.
Rod — faint abjuration 5 18000 gp Ultimate Equipment
Rod of Cancellation Rod — strong abjuration 17 11000 gp Core Rulebook
Rod of Dwarven Might
This dwarven version of the more famous rod of lordly might has no spell-like powers; however, when wielded by a dwarf, it increases all AC, attack roll, CMD, CMB, and saving throw bonuses from a dwar
Rod — strong transmutation 19 80000 gp Ultimate Equipment
Rod of Enemy Detection Rod — moderate divination 10 23500 gp Core Rulebook
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