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381 items · showing 169–192
Name Type Slot AuraCL Price Source
Gloves of Feasting Wondrous Item Hands — — 8400 gp Horror Adventures
Gloves of Marking
when wielding a slashing or piercing weapon and using Weapon Finesse, wearer can mark a creature when confirming a critical instead of dealing additional damage; wielder and allies get +2 morale bonus on attack and melee
Wondrous Item Hands — — 7200 gp Advanced Class Guide
Gloves of Unexpected Violence Wondrous Item Hands — — 10000 gp Ultimate Intrigue
Gloves of Unexpected Violence (Expert) Wondrous Item Hands — — 30000 gp Ultimate Intrigue
Gloves of Unfolding Wind Wondrous Item Hands — — 10000 gp Adventurer's Guide
Glowing Gourd
sheds light as candle; when smashed 40-foot radius area affected by hallow with attached remove fear
Wondrous Item — — — 4250 gp Advanced Class Guide
Golden Eagle Epaulets Wondrous Item Shoulders — — 4500 gp Adventurer's Guide
Goodberry Bush
Six berries/day, maximum 50 berries available, grows year round.
Wondrous Item — — — 8000 gp Ultimate Wilderness
Goz Mask
see through obscuring vapor or silt, resist wind, breath water 1 hr/day
Wondrous Item Head — — 8000 gp Adventurer's Guide
Grabbing Vines
One 13 week season determined by date of cultivation.
Wondrous Item — — — 2000 gp Ultimate Wilderness
Greater Talisman (Akoben)
Grants second save against sleep effects; if successful, wearer is deafened immune to sleep for one round.
Wondrous Item Neck — — 4500 gp Horror Adventures
Greater Talisman (Ankh)
When a creature with energy drain hits wearer, he receives a save to negate the energy drain (or second save); if successful, attacker automatically hit by force punch (OA) spell.
Wondrous Item Neck — — 12500 gp Horror Adventures
Greater Talisman (Hamsa)
When wearer fails a save vs a hex, spell or ability with the curse descriptor, or a hag's ability, he can attempt a second save; if successful, the creature that targeted him must save at the same DC or suffer the effect.
Wondrous Item Neck — — 30000 gp Horror Adventures
Greater Talisman (Pentacle)
Glows whenever wearer is targeted by a possesion, charm, or compulsion effect; if a save is allowed and failed, grants second save and grants wearer protection from evil for 5 rounds.
Wondrous Item Neck — — 6000 gp Horror Adventures
Greater Talisman (Scarab)
If wearer fails a save against a swarm's poison or distraction ability, he can attempt a second save; if he successful,wearer becomes immune to the poison and distraction abilities of swarms for 5 rounds.
Wondrous Item Neck — — 6000 gp Horror Adventures
Greater Talisman (Triskelion)
If wearer fails a save against an effect that causes him to become entangled, paralyzed, or slowed, he gets a second save; if he successful at the second saving throw, he gains the benefits of longstrider for 5 rounds.
Wondrous Item Neck — — 6000 gp Horror Adventures
Greathelm of the Mammoth Lord Wondrous Item Head — — 24700 gp Adventurer's Guide
Greensurge Bomb Wondrous Item — — — 750 gp Ultimate Wilderness
Guiding Scarab
Divination effect 1/week, sacrifice scarab to find location.
Wondrous Item Neck — — 13000 gp Ultimate Wilderness
Halcyon Bonded Mask Wondrous Item Head — — 0 gp Adventurer's Guide
Handkerchief of Finding
attune to handkerchief by having it for 1 week; once attuned, can sense direction to handkerchief.
Wondrous Item — — — 15000 gp Advanced Class Guide
Harness of Grabbing Vines Wondrous Item Body — — 40000 gp Ultimate Wilderness
Harness of Hovering Wondrous Item Body — — 12000 gp Ultimate Wilderness
Haunted Doll Wondrous Item — — — — Occult Adventures
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