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Agathion, Avoral

CR 9.00 Outsider NG Medium HD 9
Great feathers sweep back from this fierce bird-man's brow, and long, clawed hands grow from the end of his wings.

Avorals are generally human-shaped, but their upper limbs are great wings with a human-like hand at the end of each, allowing avorals to use tools and weapons, though in battle they prefer to attack from the air and slash with the large claws on their feet and buffets from their great wings. An avoral's head has a feathery cowl instead of hair, typically brown, white, gray, or golden, and its facial features are bird-like, with a large nose and piercing eyes. Its bones are hollow but strong, making it ideal for flying. Like eagles, avorals have phenomenal vision, and can see fine details even at great distances.

Though on their home plane they are content to soar among the clouds and challenge each other to diving contests among the mountain peaks, in war avorals are the scouts, spies, and messengers of the agathions. With their incredible speed, phenomenal eyesight, and magical powers, they can sneak into an area, spy on whatever lives there, silently converse with the local fauna for additional information, and fly or teleport out again with a comprehensive report. They are experts at hit-and-run attacks and are often responsible for ferrying other celestial soldiers to battle.

A typical avoral is 7 feet tall but weighs only 120 pounds.

HP
94 (9d10+45)
AC
25, touch 17, flat-footed 18 (+6 Dex, +1 dodge, +8 natural)
Init
+6
Speed
40 ft., fly 90 ft. (good)
Fort
+11
Ref
+12
Will
+6; +4 vs. poison
BAB
+9
CMB
+12
CMD
29
Melee
2 claws +16 (2d6+3), 2 wings +10 (2d6+1)
DR
10/evil or silver
SR
20
Aura
fear aura (20 ft., DC 17)
Racial Modifiers
Perception +8
str
17
+3
dex
23
+6
con
20
+5
int
15
+2
wis
16
+3
cha
16
+3

Weapons: Martial, Simple

lay on hands (4d6, 7/day, as a 9th-level paladin)

Special Abilities

Lay On Hands (4d6, 7/day, as a 9th-level paladin) from text

Feats, Traits & Items

Dodge from Feat

You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.

Calculated: +1 Ac
Empower Spell-Like Ability (magic missile) from Feat

Choose one of the creature's spell-like abilities, subject to the restrictions below. The creature can use that ability as an empowered spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).

When a creature uses an empowered spell-like ability, all variable, numeric effects of the spell-like ability are increased by half (+50%). Saving throws and opposed rolls are not affected. Spell-like abilities without random variables are not affected.

The creature can only select a spell-like ability duplicating a spell with a level less than or equal to 1/2 its caster level (round down) – 2. For a summary, see the table in the description of the Quicken Spell-Like Ability.

Flyby Attack from Feat

When flying, the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.

Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Weapon Focus (claw) from Feat

You gain a +1 bonus on all attack rolls you make using the selected weapon.

Calculated: +1 Attack Bonus

Bluff +10, Diplomacy +7, Fly +22, Handle Animal +9, Intimidate +15, Knowledge (any one) +14, Perception +23, Ride +7, Sense Motive +15, Spellcraft +11, Stealth +18

spell-like abilities:
Constant—Detect Magic, Constant—See Invisibility, Constant—Speak With Animals, At will—Aid, At will—Blur (DC 15), At will—Command (DC 14), At will—Detect Magic, At will—Dimension Door, At will—Dispel Magic, At will—Gust Of Wind (DC 15), At will—Hold Person (DC 16), At will—Light, At will—Magic Circle Against Evil (DC 16), 3/day—Lightning Bolt (DC 16), 3/day—Magic Missile
Details
Type
Outsider
Alignment
NG
Size
Medium
Environment
any air (Nirvana)
Organization
solitary, pair, or squad (3-6)
Treasure
standard
Senses
darkvision 60 ft., detect magic, low-light vision, see invisibility, true seeing; Perception +23
Aura
fear aura (20 ft., DC 17)
Languages
Celestial, Draconic, Infernal; speak with animals, truespeech
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
18 House/Core 2 Recognized publisher
  • Uses feat: Dodge (Feat) — core content under OGL 1.0a
  • Uses feat: Empower Spell-Like Ability (Feat) — cites Paizo Inc.
  • Uses feat: Flyby Attack (Feat) — cites Paizo Inc.
  • Uses feat: Weapon Finesse (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Focus (Feat) — core content under OGL 1.0a
  • Knows spell: Detect Magic (Spell) — core content under OGL 1.0a
  • Knows spell: See Invisibility (Spell) — core content under OGL 1.0a
  • Knows spell: Speak With Animals (Spell) — core content under OGL 1.0a
  • Knows spell: Aid (Spell) — core content under OGL 1.0a
  • Knows spell: Blur (Spell) — core content under OGL 1.0a
  • Knows spell: Command (Spell) — core content under OGL 1.0a
  • Knows spell: Detect Magic (Spell) — core content under OGL 1.0a
  • Knows spell: Dimension Door (Spell) — core content under OGL 1.0a
  • Knows spell: Dispel Magic (Spell) — core content under OGL 1.0a
  • Knows spell: Gust Of Wind (Spell) — core content under OGL 1.0a
  • Knows spell: Hold Person (Spell) — core content under OGL 1.0a
  • Knows spell: Light (Spell) — core content under OGL 1.0a
  • Knows spell: Magic Circle Against Evil (Spell) — core content under OGL 1.0a
  • Knows spell: Lightning Bolt (Spell) — core content under OGL 1.0a
  • Knows spell: Magic Missile (Spell) — core content under OGL 1.0a
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