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Bestiary

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Showing 21–40 of 451 monsters.
CR 11.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary small
CR 11.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_4 small
CR 11.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_2 tiny
CR 11.00 Dragon

System-derived age progression, not a printed Bestiary stat block. Movement, attacks, skill ranks, and spell selections are not materialized.

bestiary_2 tiny
CR 11.00 Humanoid CN

Towering above a typical human, this misshapen giant's pale flesh is covered in purulent sores and bulbous tumors.

bestiary_3 large humanoid
CR 11.00 Humanoid NG or NE

This towering giant has finely chiseled features. Her skin is pale and smooth, and her long wispy hair flutters as if in a breeze.

bestiary huge humanoid
CR 11.00 Construct N

No summary yet.

bestiary large construct
CR 11.00 Undead LE

Shadows veil what lurks within the dark, imposing armor of this figure, though two piercing eyes gaze from its closed visor.

bestiary_3 medium undead
CR 11.00 Undead NE

This deathly pale beauty's skin is blemished with bruises and cuts, yet a smile shows behind her flowing tangle of hair.

bestiary_4 medium undead
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.