Divination
The target gains a +5 insight bonus on Perception checks to see through disguises.
Class Levels:
Bard 1
Witch 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Transmutation
Gain a relaxing or entertaining effect.
Class Levels:
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Abjuration
You coat yourself with a thin layer of shimmering energy.
Class Levels:
Magus 1
Shaman 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Spiritualist 1
Transmutation
You channel magic energy into your own aura, recharging your innate magic abilities.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Transmutation
Humanoid creature halves in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Necromancy
Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's wounds, rapidly closing them and leaving jagged scars where the wounds were.
Class Levels:
Druid 1
Witch 1
Cleric 1
Shaman 1
Alchemist 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Divination
Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance.
Class Levels:
Bard 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Abjuration
Invisible disc gives +4 to AC, blocks magic missiles.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Spiritualist 1
Abjuration
A shield of force protects you until you dismiss it in an explosion of electricity.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1
Necromancy
Haunted
You mix a malign spirit into a piece of food, a drink, or some other item to be consumed (including alchemical items, potions, elixirs, or similar items).
Class Levels:
Witch 1
Medium 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Occultist 1
Divination
If a creature within 100 feet that you can see is speaking a language you understand, you can read its lips with perfect accuracy.
Class Levels:
Bard 1
Witch 1
Cleric 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Occultist 1
Inquisitor 1
Spiritualist 1
Transmutation
Delivers a potable potion, elixir, or beverage to a willing touched ally as a standard action.
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Occultist 1
Divination
You can observe the night sky and all of its celestial bodies as if it were a clear night, regardless of weather conditions that would otherwise block your view.
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Ranger 1
Wizard 1
Sorcerer 1
Alchemist 1
Transmutation
Your unarmed strikes are lethal.
Class Levels:
Druid 1
Magus 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Transmutation
Empowers bombs you throw to deal more damage to a single creature.
Class Levels:
Alchemist 1
Investigator 1
Transmutation
This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality.
Class Levels:
Bard 1
Druid 1
Witch 2
Cleric 2
Medium 1
Shaman 1
Wizard 2
Sorcerer 2
Alchemist 1
Occultist 1
Transmutation
Swim speed becomes 30 ft.
Class Levels:
Druid 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Divination
When faced with an important situation, you grant yourself a magical edge to ensure your success.
Class Levels:
Bard 1
Magus 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Transmutation
You become one with the city around you, allowing you to move more easily through its crowds and buildings.
Class Levels:
Bard 1
Skald 1
Witch 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Transmutation
Disguise target's voice.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Investigator 1
Abjuration
This spell renders a touched object waterproof for the duration of the spell.
Class Levels:
Bard 1
Druid 1
Magus 1
Witch 1
Cleric 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Transmutation
Polymorph
You polymorph your target to look like an older version of itself.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Occultist 1
Investigator 1