Library / Spells / Alchemist Spells

Alchemist Spells

An alchemist creates extracts that produce magical effects drawn from the alchemist formula list. Learn more about the Alchemist class.

Transmutation

Your skin becomes more elastic, distributing crushing damage efficiently.

Class Levels:
Magus 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4
Transmutation

You curse a magic item, such as magical clothing, a suit of armor, or a weapon.

Class Levels:
Bard 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4 Inquisitor 4
Transmutation

When the target is affected by this spell, its scales grow jagged spikes.

Class Levels:
Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Transmutation

This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5).

Class Levels:
Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 4 Bloodrager 4 Investigator 4
Necromancy

Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's wounds, rapidly closing them and leaving jagged scars where the wounds were.

Class Levels:
Druid 1 Witch 1 Cleric 1 Shaman 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Transmutation

This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Investigator 4
Divination

Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance.

Class Levels:
Bard 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Divination

Reveals invisible creatures or objects.

Class Levels:
Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 3 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2
Divination

Detects thinking creatures' thoughts.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Investigator 3 Spiritualist 3
Illusion Glamer

Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.

Class Levels:
Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3
Evocation

Delivers short message anywhere, instantly.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Conjuration Creation

Empowers bombs you throw to cover the target with a shadowy substance that grants it concealment and limits its vision.

Class Levels:
Alchemist 2 Investigator 2
Illusion Shadow

Step into shadow to travel rapidly.

Class Levels:
Bard 5 Skald 5 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 5 Investigator 6 Spiritualist 6
Transmutation Polymorph

You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I).

Class Levels:
Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5
Transmutation

You create an alchemical residue on your hands that allows you to reshape any non-magical, unattended object with hardness 19 or less as though it were clay.

Class Levels:
Wizard 3 Sorcerer 3 Alchemist 2 Occultist 3
Abjuration

Invisible disc gives +4 to AC, blocks magic missiles.

Class Levels:
Magus 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 Spiritualist 1
Illusion Glamer

You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2
Evocation

Silver scales grant +5 armor bonus to AC and make unarmed/natural strikes bypass DR as silver and good.

Class Levels:
Medium 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3
Abjuration

A shield of force protects you until you dismiss it in an explosion of electricity.

Class Levels:
Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1
Transmutation

You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute.

Class Levels:
Druid 2 Magus 3 Witch 2 Hunter 2 Ranger 4 Alchemist 2 Antipaladin 2 Investigator 2
Divination

This spell allows you to read written material in a quarter of the time it would normally take to read it.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Occultist 1 Warpriest 1 Inquisitor 1 Investigator 1
Necromancy Haunted

You mix a malign spirit into a piece of food, a drink, or some other item to be consumed (including alchemical items, potions, elixirs, or similar items).

Class Levels:
Witch 1 Medium 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Occultist 1
Necromancy

Animate and possess your own skin as if it were a separate creature.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2
Transmutation Polymorph

Upon casting this spell, you keep your relative shape, but you and your equipment are transformed into semisolid sound.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Sorcerer 6 Alchemist 6 Investigator 6
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