Conjuration
Creation
As phantom steed, but you may divide the duration among creatures touched.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Abjuration
As protection from energy, but you may divide the duration among creatures touched.
Class Levels:
Druid 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Warpriest 4
Inquisitor 4
Illusion
Pattern
Lights fascinate 24 HD of creatures.
Class Levels:
Bard 4
Skald 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Abjuration
You shroud the targeted technological object or creature (such as a robot or a nanotech swarm) with magical energy.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
As reduce person, but affects 1 humanoid creature/level.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Abjuration
Frees object or person from curse.
Class Levels:
Bard 3
Adept 3
Skald 3
Witch 3
Cleric 3
Medium 3
Oracle 3
Shaman 3
Wizard 4
Paladin 3
Arcanist 4
Sorcerer 4
Alchemist 3
Mesmerist 3
Warpriest 3
Inquisitor 3
Investigator 3
Transmutation
Creates a magical well of retribution that a caster can unleash with blinding speed.
Class Levels:
Magus 3
Witch 4
Wizard 4
Paladin 3
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Evocation
Force globe protects but traps one subject.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Transmutation
Target can breathe water and swim.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Bloodrager 4
Evocation
A stream of wind causes nonlethal damage and can knock down or push creatures.
Class Levels:
Druid 4
Magus 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Divination
Projects a 5-ft. terrain map showing troop positions and movements within 1,000 feet.
Class Levels:
Bard 3
Skald 3
Hunter 3
Medium 3
Ranger 3
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Investigator 4
Divination
Scrying
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Medium 3
Oracle 5
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Spiritualist 5
Conjuration
Creation
Creates sturdy cottage.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Shadow
Mimics conjuration below 4th level, but only 20% real.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Illusion
Shadow
You instantly travel between shadows to a point within range, though line of sight is not necessary.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Antipaladin 3
Spiritualist 4
Necromancy
Temporarily become a shadow.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Shadow
Teleport from one shadow to another.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Spiritualist 4
Transmutation
This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Divination
Scrying
Perceive the world around your familiar.
Class Levels:
Witch 3
Medium 3
Wizard 4
Psychic 3
Arcanist 4
Sorcerer 4
Illusion
Figment
As mirror image, but the duplicates emit electrical damage when destroyed.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Evocation
Deafens all within cone, 5d6 sonic damage.
Class Levels:
Bard 4
Magus 4
Skald 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Illusion
Shadow
Creates a double of a weak creature.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Conjuration
Creation
Blocks vision and slows movement.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Elementalist Wizard 4