Library / Spells / Arcanist Spells

Arcanist Spells

An arcanist casts arcane spells drawn from the sorcerer/wizard spell list, preparing spells and casting them spontaneously. Learn more about the Arcanist class.

Transmutation

As owl's wisdom, affects 1 subject/level.

Class Levels:
Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Evocation

Inflicts 1d6 nonlethal damage 1 round/level.

Class Levels:
Witch 3 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Bloodrager 3 Spiritualist 3
Evocation

As pain strike, but affects multiple creatures.

Class Levels:
Witch 5 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Spiritualist 5
Transmutation Polymorph

Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.

Class Levels:
Magus 4 Witch 3 Cleric 3 Medium 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Transmutation

Creates passage through wood or stone wall.

Class Levels:
Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Elementalist Wizard 5
Evocation

With a sweeping gesture, you call forth mighty winds to clear a path ahead of you.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6
Abjuration

Locks a weapon in place on the target's body.

Class Levels:
Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Inquisitor 1
Conjuration Creation

Creates an explosion of conjured metal pellets.

Class Levels:
Magus 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 4
Universal

Makes certain spells permanent.

Class Levels:
Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5
Illusion Figment

Permanent illusion, includes sight, sound, smell, and thermal effects.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6
Necromancy

Target takes a -4 penalty against poison.

Class Levels:
Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 2
Illusion Figment

As major image, but with no concentration required.

Class Levels:
Bard 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5
Illusion Phantasm

Fearsome illusion kills subject or deals 3d6 damage.

Class Levels:
Magus 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 Spiritualist 4
Illusion Phantasm

Ghost from corpse hunts killer.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Illusion Phantasm

Catches subjects in illusory web.

Class Levels:
Bard 5 Skald 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Conjuration Creation

Conjures a quasi-real heavy chariot pulled by four horses.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Spiritualist 4
Conjuration Creation

Conjures a phantom to drive vehicles.

Class Levels:
Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Spiritualist 3
Conjuration Creation

Magic horse appears for 1 hour/level.

Class Levels:
Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3
Conjuration Creation

As phantom steed, but you may divide the duration among creatures touched.

Class Levels:
Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3
Illusion Glamer

Makes item seem trapped.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Spiritualist 2
Conjuration Creation

Creates an invisible passage through a barrier.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Evocation

You may seize an object or manipulate it from afar.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Spiritualist 2
Necromancy

Target's attacks carry filth fever.

Class Levels:
Druid 4 Witch 5 Cleric 4 Hunter 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Necromancy

Cloud infects creatures like contagion.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6
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