Library / Spells / Arcanist Spells

Arcanist Spells

An arcanist casts arcane spells drawn from the sorcerer/wizard spell list, preparing spells and casting them spontaneously. Learn more about the Arcanist class.

Divination

As arcane sight, but also reveals magic effects on creatures and objects.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Conjuration Summoning

This spell functions as ally across time as noted above with two exceptions.

Class Levels:
Bard 4 Skald 4 Cleric 5 Hunter 3 Medium 3 Oracle 5 Ranger 3 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Warpriest 5 Inquisitor 4
Conjuration Creation

Creates duplicates of killing arrow.

Class Levels:
Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2
Conjuration Creation

Hamper vision and movement.

Class Levels:
Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3
Transmutation

You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Necromancy

Projects you and companions onto Astral Plane.

Class Levels:
Witch 9 Cleric 9 Oracle 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Necromancy

Limited astral travel.

Class Levels:
Cleric 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Warpriest 5
Necromancy

You emanate an aura that saps the strength of others of your kind and channels their energy into you.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Transmutation

Weapons are keen while you concentrate.

Class Levels:
Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3
Transmutation Polymorph

Turns subject into harmless animal.

Class Levels:
Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4
Evocation

Flying balls of lightning deal 3d6 electricity damage each.

Class Levels:
Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4
Abjuration

Banishes 2 HD/level of extraplanar creatures.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 Spiritualist 6
Divination

You and an ally gain attack and AC bonuses.

Class Levels:
Medium 4 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4 Inquisitor 4
Evocation

You place an invisible ward upon an object that is triggered the first time a creature tries to move the object from its current location.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Occultist 2 Inquisitor 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
Transmutation

As bear's endurance, affects one subject/level.

Class Levels:
Druid 6 Magus 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Transmutation Polymorph

You take the form and some of the powers of a Small or Medium animal.

Class Levels:
Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3
Transmutation Polymorph

You take the form and some of the powers of a Tiny or Large animal.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation Polymorph

You take the form of a Diminutive or Huge animal, or Small or Medium magical beast.

Class Levels:
Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5
Transmutation Polymorph

You take the form of a Diminutive to Huge animal or a Tiny to Large magical beast.

Class Levels:
Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6
Enchantment Compulsion

Befuddles target's mind with swirling thoughts, penalizing combat and spellcasting abilities.

Class Levels:
Bard 5 Skald 5 Witch 5 Shaman 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5
Necromancy

-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Class Levels:
Adept 3 Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Enchantment Compulsion

Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Medium 2 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Inquisitor 2
Enchantment Compulsion

Grants a creature proficiency in a single weapon for short period of time.

Class Levels:
Magus 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
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