Conjuration
Summoning
Summon a swarm of poisonous frogs.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Hunter 3
Shaman 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Transmutation
You can cast this spell only if it is the first action you take on your turn.
Class Levels:
Bard 3
Druid 3
Magus 2
Witch 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 3
Abjuration
Frees object or person from curse.
Class Levels:
Bard 3
Adept 3
Skald 3
Witch 3
Cleric 3
Medium 3
Oracle 3
Shaman 3
Wizard 4
Paladin 3
Arcanist 4
Sorcerer 4
Alchemist 3
Mesmerist 3
Warpriest 3
Inquisitor 3
Investigator 3
Transmutation
The target creature begins sweating a foul liquid that makes it repugnant to most living creatures.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Hunter 3
Ranger 3
Shaman 4
Alchemist 3
Mesmerist 3
Investigator 3
Illusion
Glamer
All targets are rendered silent, as per silence.
Class Levels:
Bard 3
Cleric 5
Inquisitor 3
Conjuration
Teleportation
As returning weapon, but you may divide the duration among weapons touched.
Class Levels:
Bard 3
Magus 2
Skald 3
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Conjuration
Healing
Allies cured 2d6 damage.
Class Levels:
Bard 3
Skald 3
Divination
Projects a 5-ft. terrain map showing troop positions and movements within 1,000 feet.
Class Levels:
Bard 3
Skald 3
Hunter 3
Medium 3
Ranger 3
Wizard 4
Arcanist 4
Sorcerer 4
Divination
Scrying
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Medium 3
Oracle 5
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Spiritualist 5
Transmutation
Creates new sounds or changes existing ones into new sounds.
Class Levels:
Bard 3
Skald 3
Transmutation
Changes one page to hide its real content.
Class Levels:
Bard 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 3
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Enchantment
Compulsion
You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you.
Class Levels:
Bard 3
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Divination
Detects thinking creatures' thoughts.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Investigator 3
Spiritualist 3
Abjuration
This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.
Class Levels:
Bard 3
Skald 3
Hunter 2
Ranger 2
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Inquisitor 3
Spiritualist 3
Illusion
Glamer
Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.
Class Levels:
Bard 3
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Inquisitor 3
Antipaladin 3
Conjuration
Creation
Creates text symbol that immobilizes reader.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Enchantment
Compulsion
Stores a creature's memory of an event or topic in a gem until shattered or dispelled.
Class Levels:
Bard 3
Wizard 5
Sorcerer 5
Illusion
Shadow
You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower.
Class Levels:
Bard 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Evocation
Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.
Class Levels:
Bard 3
Witch 3
Wizard 3
Sorcerer 3
Illusion
Glamer
All affected creatures are veiled with a commonplace appearance.
Class Levels:
Bard 3
Witch 3
Medium 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Illusion
Glamer
This spell generates an illusory silt cloud that drifts around you and moves with you.
Class Levels:
Bard 3
Wizard 3
Sorcerer 3
Evocation
As daylight, except the object touched sheds bright silvery light in a 20-foot radius.
Class Levels:
Bard 3
Druid 3
Cleric 3
Oracle 3
Wizard 3
Paladin 3
Sorcerer 3
Divination
Scrying
The caster designates the area of a hemisphere within the spell's range.
Class Levels:
Bard 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3