Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Abjuration

This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level).

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1
Illusion Glamer

Peerless integrity conceals the alignment of creatures from divination magic.

Class Levels:
Bard 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Antipaladin 2
Conjuration

You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Occultist 3 Inquisitor 3
Divination

Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.

Class Levels:
Bard 2 Magus 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 2
Illusion Figment

Permanent illusion, includes sight, sound, smell, and thermal effects.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6
Conjuration Summoning

You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.

Class Levels:
Bard 3 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 3
Illusion Figment

As major image, but with no concentration required.

Class Levels:
Bard 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5
Enchantment Compulsion

Force a creature to see the negative side of things.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4
Illusion Phantasm

Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.

Class Levels:
Bard 4 Witch 3 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Antipaladin 3
Illusion Phantasm

Catches subjects in illusory web.

Class Levels:
Bard 5 Skald 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Conjuration Creation

Conjures a phantom to drive vehicles.

Class Levels:
Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Spiritualist 3
Conjuration Creation

Magic horse appears for 1 hour/level.

Class Levels:
Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3
Conjuration Creation

As phantom steed, but you may divide the duration among creatures touched.

Class Levels:
Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3
Conjuration Teleportation

You instantly transfer the touched creature to a point you designate within range.

Class Levels:
Bard 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3
Enchantment Compulsion

Induce an irrational fear in a creature to the point of madness.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 6 Sorcerer 6 Mesmerist 5
Conjuration Healing

This spell temporarily converts even the deadliest poison affecting a creature into an intoxicating alcohol.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1 Inquisitor 1
Enchantment Compulsion

Compel similar creatures to follow you.

Class Levels:
Bard 6 Skald 6
Divination

You see through magical disguises (whether illusions or polymorph effects) of the same spell level or lower.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3
Divination

The target gains a +5 insight bonus on Perception checks to see through disguises.

Class Levels:
Bard 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Inquisitor 1
Evocation

Target is staggered by a painful sound.

Class Levels:
Bard 2 Skald 2 Psychic 2
Evocation

You may seize an object or manipulate it from afar.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Spiritualist 2
Enchantment Compulsion

This spell can be cast only on a sleeping creature, which must be present for the full duration of the casting time.

Class Levels:
Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Divination

This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate within the confusing realities of other planes.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Inquisitor 1
Illusion Figment

Projects an illusory model of the local night sky indoors, underground, or by day.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.