When you cast this spell, you immediately move up to 30 feet in a straight line any direction, momentarily leaving a multi-hued cascade of images behind you.
Bard Spells
A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.
This spell functions like bladed dash, save that you can make a single melee attack against every creature you pass during the 30 feet of your dash.
This spell changes the appearance of the affected creature so that it better blends in with its surroundings.
You imbue yourself with the blessings of liberty.
Makes subject blind or deaf.
You randomly vanish and reappear for 1 round per level.
Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage.
Learn about a creature with its blood.
The targets of this spell become angrier as they fight, the pain of their wounds fueling their strength.
Imbues subject with prepared bard healing, enchantment, or transmutation spells for 1 day.
This spell reduces all types of writing and other recognizable symbols found on any sort of surface within range into illegible smears.
Attacks miss subject 20% of the time.
This spell functions as blur, except that the blurring occurs only when you move at least 10 feet on your turn and ceases at the end of your movement.
Upon casting this spell, choose a primary target and a secondary target, both of which must be within range.
Targets take fire damage; orcs get +2 Strength.
As protection from energy, except as noted above and that the spell only protects against acid and fire damage.
Make a skill check using another's ranks.
You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink.
Frees subjects from enchantments, transmutations, and curses.
This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.
You grant low-light vision to the affected creatures.
Take best of two d20 rolls.
You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.
You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you.