Library / Spells / Bloodrager Spells

Bloodrager Level 2 Spells

A bloodrager casts arcane spells drawn from the bloodrager spell list while entering a bloodrage. Learn more about the Bloodrager class.

Conjuration

Black particles extinguish light sources within area.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Evocation

Gain energy damage touch attack.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2
Transmutation

You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat maneuver checks to escape a grapple, and +4 circumstance bonus to your CMD against grapple attempts.

Class Levels:
Magus 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Necromancy

Gain 1d10 temporary hp + 1/level (max +10).

Class Levels:
Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Evocation

You charge a weapon with a magic rune of fire.

Class Levels:
Druid 2 Magus 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2
Evocation

You disrupt the conjuring energies within a summoned creature, causing it to violently explode.

Class Levels:
Witch 4 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 2 Bloodrager 2 Antipaladin 3
Evocation

Exhale a cone of flame at will.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2
Evocation

You cloak yourself in flames that do not harm you or your carried equipment but damage other creatures and objects.

Class Levels:
Magus 2 Alchemist 2 Bloodrager 2
Evocation

Ball of fire deals 3d6 fire damage.

Class Levels:
Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

You cause a single object to temporarily gain the broken condition.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Bloodrager 2
Evocation

You create a +1 longsword of pure force sized appropriately for you that you can wield or give to another creature like any other longsword.

Class Levels:
Magus 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 2 Spiritualist 2
Evocation

Target takes cold damage and is staggered.

Class Levels:
Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Necromancy

Paralyzes one subject, which exudes stench that makes those nearby sickened.

Class Levels:
Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Spiritualist 2
Conjuration Creation

Blinds targets, outlines invisible things.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Evocation

Blast of wind blows away or knocks down creatures.

Class Levels:
Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Evocation

A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with great force.

Class Levels:
Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Transmutation

You render the affected creature supernaturally delicious, making it the preferred target for animalistic monsters, as well as biting insects, stray animals, and vermin.

Class Levels:
Druid 3 Witch 3 Shaman 3 Bloodrager 2 Antipaladin 2
Enchantment Compulsion

You badger and nitpick the subject of your spell until its mood sours.

Class Levels:
Bard 2 Magus 3 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Transmutation

Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list.

Class Levels:
Druid 2 Magus 2 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Occultist 2 Bloodrager 2 Inquisitor 2 Antipaladin 1
Evocation

This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target.

Class Levels:
Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
Conjuration Creation

You create a melee weapon sized appropriately for you from opaque force.

Class Levels:
Bard 2 Magus 2 Cleric 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Transmutation

Your skin hardens and takes on the color and texture of rough iron.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Enchantment Compulsion

You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn't have.

Class Levels:
Bard 2 Witch 3 Shaman 3 Psychic 3 Mesmerist 2 Bloodrager 2 Antipaladin 2 Spiritualist 2
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