Transmutation
You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance.
Class Levels:
Medium 3
Wizard 3
Paladin 3
Sorcerer 3
Alchemist 4
Bloodrager 3
Antipaladin 3
Transmutation
You compel the wind to push the targets in a direction of your choice.
Class Levels:
Druid 3
Magus 4
Cleric 4
Hunter 3
Ranger 3
Shaman 3
Wizard 4
Sorcerer 4
Occultist 3
Warpriest 4
Bloodrager 4
Spiritualist 3
Evocation
A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you strike with it.
Class Levels:
Bard 1
Magus 1
Skald 1
Hunter 1
Ranger 1
Bloodrager 1
Evocation
Launches an ally through the air.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Spiritualist 4
Transmutation
Graft a body part onto yourself to gain one of several benefits.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Alchemist 3
Occultist 3
Bloodrager 3
Investigator 3
Evocation
You stomp your foot or strike your weapon against the ground or floor, creating a ripple of power that you can use to trip a creature.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Bloodrager 1
Evocation
This spell functions as thunderstomp, except as noted.
Class Levels:
Druid 3
Magus 3
Hunter 3
Ranger 3
Wizard 3
Sorcerer 3
Bloodrager 3
Transmutation
You become grounded and nearly immovable.
Class Levels:
Magus 3
Cleric 3
Ranger 3
Paladin 3
Bloodrager 3
Antipaladin 3
Evocation
Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Transmutation
Subject loses 1d6 + 1 Dex/two levels and is prone to falling down.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Spiritualist 1
Enchantment
Compulsion
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Spiritualist 2
Conjuration
Creation
Touch infests a target with green slime.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Swim speed becomes 30 ft.
Class Levels:
Druid 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Necromancy
This spell causes any existing wounds that the target possesses to bleed profusely.
Class Levels:
Druid 1
Witch 2
Cleric 1
Shaman 2
Wizard 2
Sorcerer 2
Bloodrager 1
Antipaladin 2
Transmutation
The target creature's blood becomes poisonous.
Class Levels:
Druid 3
Magus 3
Witch 3
Cleric 3
Ranger 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Investigator 3
Evocation
You gain a supernatural ability to detect tracks and other clues left behind by the target.
Class Levels:
Druid 1
Cleric 1
Oracle 1
Ranger 1
Paladin 1
Bloodrager 1
Transmutation
Creates a localized tremor that attempts to trip all creatures in the burst area.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Bloodrager 2
Inquisitor 2
Evocation
The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.
Class Levels:
Magus 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Evocation
Floating knife attacks with you.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
Polymorph
Take the form and some of the powers of a Small or Medium undead.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Transmutation
Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Necromancy
Target is afflicted with severe cold.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Necromancy
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
Class Levels:
Magus 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3