Library / Spells / Bloodrager Spells

Bloodrager Spells

A bloodrager casts arcane spells drawn from the bloodrager spell list while entering a bloodrage. Learn more about the Bloodrager class.

Abjuration

You grant the target a dodge bonus to its Armor Class against attacks from larger creatures.

Class Levels:
Bard 3 Skald 3 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Evocation

Electricity damages your attackers.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Enchantment

Ignore pain for 1 hour/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Inquisitor 2
Conjuration Creation

You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon.

Class Levels:
Bard 1 Magus 1 Skald 1 Cleric 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Evocation

Inflicts 1d8/level energy damage to all creatures within 15 ft.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Transmutation

This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.

Class Levels:
Magus 5 Cleric 6 Wizard 6 Paladin 4 Sorcerer 6 Bloodrager 4 Inquisitor 5 Antipaladin 4
Transmutation

Target becomes disfigured.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Spiritualist 2
Conjuration Creation

You create a semi-living intelligent draconic servant that loyally obeys and serves you.

Class Levels:
Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 3 Antipaladin 3 Spiritualist 3
Enchantment

You surround yourself with a palpable aura of draconic fear and dread.

Class Levels:
Bard 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3
Evocation

Subject can absorb energy damage and enhance melee attacks with it.

Class Levels:
Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Evocation

Gives you a dragon's breath weapon.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Conjuration

Black particles extinguish light sources within area.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Evocation

Deal sonic damage and daze target.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1
Transmutation

The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.

Class Levels:
Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.

Class Levels:
Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Bloodrager 3
Evocation

Creates an aura of energy around you.

Class Levels:
Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Transmutation Polymorph

Turns you into a Small elemental.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Transmutation

You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines).

Class Levels:
Druid 4 Magus 4 Ranger 4 Wizard 4 Sorcerer 4 Bloodrager 4
Evocation

Gain energy damage touch attack.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2
Abjuration

Exist comfortably in hot or cold regions.

Class Levels:
Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 Spiritualist 1
Necromancy

Subject gains 1d4 negative levels.

Class Levels:
Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 Spiritualist 4
Transmutation

Humanoid creature doubles in size.

Class Levels:
Magus 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1
Transmutation

1 humanoid creature/level doubles in size.

Class Levels:
Magus 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4
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