Evocation
A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage to every creature in the area.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Transmutation
Arrows deal +1d6 fire damage.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
You conjure a Large, quasi-real creature made of flame.
Class Levels:
Druid 4
Witch 4
Cleric 4
Shaman 4
Paladin 3
Bloodrager 3
Transmutation
The spell allows you channel fire into your very being.
Class Levels:
Magus 4
Witch 4
Cleric 4
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Evocation
Ball of fire deals 3d6 fire damage.
Class Levels:
Druid 2
Magus 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Evocation
This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes.
Class Levels:
Druid 4
Magus 4
Hunter 4
Wizard 4
Sorcerer 4
Bloodrager 4
Evocation
As flare, but affects all creatures in 10 ft.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Conjuration
Teleportation
DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position.
Class Levels:
Bard 4
Magus 4
Medium 4
Wizard 5
Paladin 4
Psychic 5
Sorcerer 5
Alchemist 4
Occultist 4
Bloodrager 4
Inquisitor 4
Antipaladin 4
Transmutation
You cause a single object to temporarily gain the broken condition.
Class Levels:
Bard 2
Magus 2
Wizard 2
Sorcerer 2
Bloodrager 2
Transmutation
Subject flies at a speed of 60 ft.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Evocation
Hook of force drags you to the target.
Class Levels:
Magus 3
Psychic 4
Bloodrager 3
Evocation
Target takes force damage and is pushed away.
Class Levels:
Magus 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Evocation
You create a +1 longsword of pure force sized appropriately for you that you can wield or give to another creature like any other longsword.
Class Levels:
Magus 2
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Occultist 2
Bloodrager 2
Spiritualist 2
Transmutation
This spell channels a portion of the next spell you cast into magic that heals you.
Class Levels:
Bard 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Evocation
Target takes cold damage and is staggered.
Class Levels:
Druid 2
Magus 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Transmutation
Target takes cold damage and is fatigued.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Bloodrager 1
Transmutation
The spell allows you to channel cold into your very being.
Class Levels:
Magus 4
Witch 4
Cleric 4
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Evocation
Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free hand.
Class Levels:
Magus 5
Wizard 6
Sorcerer 6
Bloodrager 4
Conjuration
Creation
Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 2
Bloodrager 4
Necromancy
Paralyzes one subject, which exudes stench that makes those nearby sickened.
Class Levels:
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Spiritualist 2
Conjuration
Creation
Blinds targets, outlines invisible things.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
Creation
You create one or more bolts of negative energy infused with shadow pulled from the Shadow Plane.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Conjuration
Creation
This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes and ears, and tug at their hair, clothes, and equipment.
Class Levels:
Magus 3
Witch 3
Wizard 3
Sorcerer 3
Summoner 3
Bloodrager 3
Conjuration
Teleportation
This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.
Class Levels:
Magus 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Occultist 1
Bloodrager 1
Inquisitor 1
Antipaladin 1