Transmutation
You may strike multiple opponents with a single attack.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Evocation
You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash weapon.
Class Levels:
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Bloodrager 2
Transmutation
Polymorph
You change one of the extremities of the creature touched--arms or legs only--into another shape of approximately the same size and mass.
Class Levels:
Witch 4
Cleric 3
Wizard 3
Sorcerer 3
Bloodrager 3
Transmutation
Polymorph
Take the form and some of the powers of a Small or Medium monstrous humanoid.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Transmutation
Polymorph
Take the form and some of the powers of a Tiny or Large monstrous humanoid.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Enchantment
Compulsion
Subject is enraged and confused.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Conjuration
Summoning
Summons riding horse for 2 hours/level.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Conjuration
Creation
Conjures a single ball of sticky mud and launch it at an enemy's face as a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Polymorph
Whenever you cast this spell, you can assume the form of any type of Large naga (including most nagas, but not royal nagas), though not the form of a specific individual.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Necromancy
You cause any diseased creatures in the area to become extremely contagious.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Bloodrager 3
Antipaladin 2
Transmutation
You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Bloodrager 2
Divination
You create an instinctual connection between the targets.
Class Levels:
Druid 3
Witch 3
Hunter 2
Medium 2
Ranger 2
Wizard 3
Sorcerer 3
Summoner 3
Bloodrager 3
Inquisitor 3
Spiritualist 3
Evocation
Inflicts 1d6 nonlethal damage 1 round/level.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
Polymorph
Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.
Class Levels:
Magus 4
Witch 3
Cleric 3
Medium 3
Oracle 3
Wizard 3
Paladin 4
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Conjuration
Creation
Creates an explosion of conjured metal pellets.
Class Levels:
Magus 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Bloodrager 4
Divination
Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.
Class Levels:
Bard 2
Magus 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Bloodrager 2
Illusion
Phantasm
Fearsome illusion kills subject or deals 3d6 damage.
Class Levels:
Magus 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Spiritualist 4
Necromancy
You bolster your life energy.
Class Levels:
Magus 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Spiritualist 1
Conjuration
Creation
Magic horse appears for 1 hour/level.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Conjuration
Creation
Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are toxic.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Transmutation
When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Abjuration
Enables target to adjust to rapid pressure changes with a single Fortitude saving throw.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Shaman 3
Psychic 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Abjuration
Subject gains DR 10/magic against ranged attacks.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Spiritualist 2