Transmutation
Your skin hardens and takes on the color and texture of rough iron.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Transmutation
You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in size.
Class Levels:
Witch 3
Cleric 3
Medium 2
Shaman 3
Wizard 4
Sorcerer 4
Mesmerist 3
Occultist 3
Bloodrager 4
Antipaladin 3
Spiritualist 4
Transmutation
Polymorph
You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form.
Class Levels:
Druid 3
Magus 3
Ranger 3
Wizard 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Enchantment
Compulsion
You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn't have.
Class Levels:
Bard 2
Witch 3
Shaman 3
Psychic 3
Mesmerist 2
Bloodrager 2
Antipaladin 2
Spiritualist 2
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Doubles normal weapon's threat range.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Inquisitor 3
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Evocation
Electricity deals 1d6/level damage.
Class Levels:
Adept 3
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
You become capable of absorbing electricity with your body.
Class Levels:
Druid 3
Magus 3
Wizard 3
Sorcerer 3
Bloodrager 2
Abjuration
You create a glowing crimson line around the area.
Class Levels:
Magus 1
Wizard 1
Sorcerer 1
Bloodrager 1
Divination
You roll damage twice when you roll damage for a critical hit and take the best damage.
Class Levels:
Magus 3
Witch 3
Hunter 2
Ranger 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Inquisitor 3
Transmutation
Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Conjuration
Creation
Gives subject +4 armor bonus.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Spiritualist 1
Evocation
1d4+1 damage; +1 missile per two levels above 1st (max 5).
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Weapon gains +1 bonus.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
Weapon gains +1 bonus/four levels (max +5).
Class Levels:
Magus 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Warpriest 4
Bloodrager 3
Inquisitor 3
Antipaladin 3
Transmutation
The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Transmutation
You place a drop of your blood on a weapon and charge it with magic so that you transfer a small amount of your life essence to the next living creature you strike with the weapon.
Class Levels:
Witch 2
Wizard 2
Sorcerer 2
Bloodrager 2
Inquisitor 2
Divination
Adheres a mask to target, shielding its mind and alignment from all divination spells.
Class Levels:
Magus 5
Witch 5
Shaman 5
Wizard 5
Sorcerer 5
Alchemist 5
Bloodrager 4
Investigator 5
Necromancy
You animate the target's shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner's life energy within it.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Sorcerer 4
Occultist 4
Bloodrager 4
Antipaladin 4
Enchantment
Compulsion
A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.
Class Levels:
Bard 2
Bloodrager 2
Inquisitor 3
Antipaladin 2
Enchantment
Compulsion
A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.
Class Levels:
Bard 2
Mesmerist 3
Bloodrager 2
Inquisitor 3
Antipaladin 2
Divination
You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past.
Class Levels:
Witch 2
Medium 2
Shaman 2
Psychic 2
Occultist 2
Bloodrager 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Illusion
Figment
Creates decoy duplicates of you.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2