Necromancy
Dead creature cannot be revived.
Class Levels:
Druid 5
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 5
Warpriest 4
Transmutation
This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to shoot out from random points within the area of effect.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Wizard 5
Sorcerer 5
Warpriest 5
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Abjuration
Grants DR 10/adamantine.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Inquisitor 4
Investigator 4
Elementalist Wizard 4
Conjuration
Summoning
Summons a creature from the 5th-level nature list (or 1d3 from 4th-level list).
Class Levels:
Druid 5
Hunter 5
Shaman 5
Transmutation
A special gland grows on the inside of your throat, which absorbs any poisons that you ingest, and can be used to expel them in a toxic spray.
Class Levels:
Druid 5
Witch 5
Hunter 5
Shaman 5
Alchemist 5
Investigator 5
Transmutation
Appear older or younger.
Class Levels:
Druid 5
Witch 4
Hunter 5
Conjuration
Creation
Surge of water deals 1d6 bludgeoning damage/2 levels (max 10d6) and extinguishes nonmagical fires.
Class Levels:
Druid 5
Hunter 5
Shaman 5
Enchantment
Compulsion
This spell functions only against a creature with an attitude toward you of indifferent or better, and only if the target is not hostile toward you or your visible allies.
Class Levels:
Bard 6
Druid 5
Skald 6
Witch 6
Cleric 5
Hunter 5
Oracle 5
Shaman 5
Wizard 5
Psychic 6
Arcanist 5
Sorcerer 5
Warpriest 5
Transmutation
Permanently transforms two 10-ft. cubes/level of mud or quicksand into soft stone.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
Permanently transforms two 10-ft. cubes/level of natural stone into mud.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Evocation
Designates location as unholy.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Warpriest 5
Inquisitor 5
Transmutation
Polymorph
Transform ordinary dogs into fiendish minions.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Shaman 5
Wizard 5
Sorcerer 5
Warpriest 5
Antipaladin 3
Transmutation
You make the targets light enough to be carried by wind.
Class Levels:
Druid 5
Magus 5
Cleric 5
Hunter 5
Shaman 5
Wizard 5
Sorcerer 5
Occultist 5
Warpriest 5
Spiritualist 5
Evocation
2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Elementalist Wizard 4
Conjuration
Creation
Thorns damage anyone who tries to pass.
Class Levels:
Druid 5
Hunter 5
Shaman 5
Conjuration
Summoning
Creates a whip of centipedes dealing 2d6 damage plus swarm poison and distraction on strike.
Class Levels:
Bard 5
Druid 5
Skald 5
Witch 5
Hunter 5
Wizard 5
Sorcerer 5
Transmutation
You harden the air around the target into jagged invisible blades that deal damage based on how fast the target moves.
Class Levels:
Druid 5
Magus 5
Witch 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5