Divination
Scrying
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Medium 3
Oracle 5
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Spiritualist 5
Transmutation
Polymorph
Adapts a horse or camel for water, granting swim speed 30 ft. and underwater breathing.
Class Levels:
Druid 4
Hunter 4
Ranger 4
Paladin 4
Transmutation
Polymorph
Grants your mount a swim speed equal to its land speed and underwater breathing.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Paladin 2
Divination
You summon one or more wafting seeds, which have a measure of intelligence and make for excellent spies.
Class Levels:
Druid 2
Witch 3
Hunter 2
Ranger 2
Shaman 3
Wizard 3
Sorcerer 3
Occultist 2
Abjuration
This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.
Class Levels:
Bard 3
Skald 3
Hunter 2
Ranger 2
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Inquisitor 3
Spiritualist 3
Divination
Perceive nearby creatures that are experiencing fear.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Medium 1
Ranger 2
Shaman 2
Psychic 2
Mesmerist 2
Occultist 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Conjuration
Creation
You summon a set of Small or Medium masterwork restraints into being.
Class Levels:
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Divination
Subject understands chosen language.
Class Levels:
Bard 1
Druid 2
Skald 1
Cleric 2
Hunter 2
Medium 1
Oracle 2
Wizard 2
Psychic 1
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 2
Divination
Divide 24 hours of language sharing among creatures touched.
Class Levels:
Bard 2
Druid 3
Skald 2
Cleric 3
Hunter 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Mesmerist 2
Warpriest 3
Divination
Select one teamwork feat you have.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Paladin 2
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Abjuration
This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you.
Class Levels:
Hunter 2
Ranger 2
Shaman 2
Wizard 3
Paladin 2
Sorcerer 3
Transmutation
Creates difficult terrain and erases tracks, can carry along some creatures and objects.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Elementalist Wizard 3
Transmutation
Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level.
Class Levels:
Druid 1
Hunter 1
Transmutation
This spell functions as entangle, except the plants are coated with an irritating sap that creates a painful, itching rash on creatures that touch them.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Shaman 2
Transmutation
You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute.
Class Levels:
Druid 2
Magus 3
Witch 2
Hunter 2
Ranger 4
Alchemist 2
Antipaladin 2
Investigator 2
Divination
This spell functions as commune with nature except it reveals up to three details about the territory you currently occupy from the following list - bodies of water, features, minerals, or plants.
Class Levels:
Druid 3
Hunter 3
Ranger 3
Shaman 3
Evocation
Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.
Class Levels:
Druid 6
Magus 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Conjuration
Creation
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
Wave boosts creature's speed.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
Creation
You coat the targets in thick, sticky mud.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Transmutation
Creates a magic booby trap.
Class Levels:
Druid 3
Hunter 2
Ranger 2
Evocation
You throw a ball of elemental ice and snow at a single targetas a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Transmutation
Turns stone to clay, or dirt to sand or mud.
Class Levels:
Druid 2
Hunter 2