Conjuration
Creation
You create a one-handed object that you might expect to see in your current surroundings, which you can then use as an improvised weapon.
Class Levels:
Bard 1
Magus 1
Skald 1
Cleric 1
Hunter 1
Ranger 1
Wizard 1
Sorcerer 1
Occultist 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Divination
Reveals the presence, location, and power of chaotic auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Spiritualist 1
Divination
You sense the presence of a specific kind of evil--that of demons, their servants, and the Abyss.
Class Levels:
Cleric 1
Paladin 1
Inquisitor 1
Divination
Reveals the presence, location, and power of evil auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of good auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of lawful auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Divination
You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).
Class Levels:
Druid 1
Cleric 1
Hunter 1
Ranger 1
Shaman 1
Paladin 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Illusion
Glamer
Changes your appearance.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Evocation
You gain +1 per three levels on attack and damage rolls.
Class Levels:
Cleric 1
Oracle 1
Paladin 1
Warpriest 1
Inquisitor 1
Necromancy
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Evocation
Deal sonic damage and daze target.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Divination
The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Inquisitor 1
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Spiritualist 1
Transmutation
You change outfits or create a disguise out of materials you are wearing or carrying (potentially including a disguise kit).
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Abjuration
While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Paladin 1
Inquisitor 1
Transmutation
Polymorph
This spell alters details of your appearance so that you are no longer recognizable as yourself.
Class Levels:
Bard 1
Witch 1
Wizard 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Enchantment
Compulsion
Target obeys command to not do something.
Class Levels:
Cleric 1
Oracle 1
Psychic 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Transmutation
Target cannot make loud noises.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Inquisitor 1
Divination
To cast this spell, you must have a bit of hair, a fingernail clipping, or some other portion of a creature.
Class Levels:
Wizard 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Transmutation
You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square.
Class Levels:
Cleric 1
Paladin 1
Occultist 1
Inquisitor 1
Transmutation
A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible lengths.
Class Levels:
Bard 1
Skald 1
Wizard 1
Sorcerer 1
Occultist 1
Inquisitor 1
Conjuration
Teleportation
This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.
Class Levels:
Magus 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Occultist 1
Bloodrager 1
Inquisitor 1
Antipaladin 1