Library / Spells / Inquisitor Spells

Inquisitor Level 2 Spells

An inquisitor learns to cast divine spells drawn from the inquisitor spell list, casting spells spontaneously without preparation. Learn more about the Inquisitor class.

Divination

Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are affected by an enchantment effect.

Class Levels:
Bard 2 Witch 2 Cleric 2 Medium 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Spiritualist 2
Abjuration

Ward yourself against thought detection and memory alteration.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Enchantment Charm

Captivates all within 100 ft. + 10 ft./level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Abjuration

You place a ward on an area that notifies you when a creature exits it.

Class Levels:
Bard 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Occultist 2 Inquisitor 2 Spiritualist 2
Abjuration

This ward grants you extra maneuverability when you avoid attacks against larger foes.

Class Levels:
Bard 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Inquisitor 2
Conjuration Creation

You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your face.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3 Summoner 2 Occultist 3 Inquisitor 2
Enchantment Compulsion

Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge.

Class Levels:
Cleric 1 Oracle 1 Paladin 2 Inquisitor 2
Transmutation

Each target that fails its saving throw gains light blindness, as per the universal monster rule.

Class Levels:
Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1
Divination

Notice traps as a rogue does.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Psychic 2 Warpriest 2 Inquisitor 2
Transmutation Polymorph

The target's flesh fills out and gains a healthy, natural color.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Inquisitor 2 Investigator 2
Evocation

Create an area of inconsistent lighting.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2
Divination

You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it.

Class Levels:
Bard 2 Skald 2 Medium 2 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Divination

Gain ability to follow the trail of the aura of an alignment.

Class Levels:
Inquisitor 2
Conjuration Creation

You conjure an anchor of pure force that immediately skewers your target on a successful ranged touch attack.

Class Levels:
Magus 2 Wizard 3 Sorcerer 3 Summoner 2 Inquisitor 2
Necromancy

This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness.

Class Levels:
Bard 2 Witch 3 Shaman 2 Psychic 2 Mesmerist 2 Inquisitor 2 Antipaladin 2 Spiritualist 2
Evocation

Create a ghost touch whip that passes through objects.

Class Levels:
Magus 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Spiritualist 2
Transmutation

Incorporeal creature takes half damage from nonmagical weapons.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Paladin 1 Warpriest 2 Inquisitor 2
Illusion Glamer

You look like a ghost of yourself.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Abjuration

Grants defenses and saving throw bonuses against a chosen researched monster's special attack.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Occultist 3 Warpriest 3 Inquisitor 2 Investigator 3
Divination

You grant the touched target the ability to ascertain the weaknesses of foes.

Class Levels:
Cleric 2 Inquisitor 2 Antipaladin 1
Enchantment

As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you.

Class Levels:
Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 Antipaladin 1
Conjuration Healing

You imbue one touched holy symbol per 3 caster levels with a connection to your own divine power, turning the touched holy symbols into tokens of healing.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2
Illusion Glamer

Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2
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