Divination
Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are affected by an enchantment effect.
Class Levels:
Bard 2
Witch 2
Cleric 2
Medium 2
Wizard 2
Paladin 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Spiritualist 2
Abjuration
Ward yourself against thought detection and memory alteration.
Class Levels:
Bard 2
Skald 2
Witch 2
Hunter 3
Medium 2
Ranger 3
Shaman 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Enchantment
Charm
Captivates all within 100 ft. + 10 ft./level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Abjuration
You place a ward on an area that notifies you when a creature exits it.
Class Levels:
Bard 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Occultist 2
Inquisitor 2
Spiritualist 2
Abjuration
This ward grants you extra maneuverability when you avoid attacks against larger foes.
Class Levels:
Bard 2
Magus 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Inquisitor 2
Conjuration
Creation
You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your face.
Class Levels:
Witch 3
Wizard 3
Sorcerer 3
Summoner 2
Occultist 3
Inquisitor 2
Enchantment
Compulsion
Humanoid creatures affected by this spell must trade fairly with others to the best of their knowledge.
Class Levels:
Cleric 1
Oracle 1
Paladin 2
Inquisitor 2
Transmutation
Each target that fails its saving throw gains light blindness, as per the universal monster rule.
Class Levels:
Druid 2
Witch 2
Cleric 2
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Occultist 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Divination
Notice traps as a rogue does.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Inquisitor 2
Transmutation
Gives weapon flaming property.
Class Levels:
Inquisitor 2
Transmutation
Polymorph
The target's flesh fills out and gains a healthy, natural color.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Inquisitor 2
Investigator 2
Evocation
Create an area of inconsistent lighting.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Occultist 2
Warpriest 2
Inquisitor 2
Divination
You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it.
Class Levels:
Bard 2
Skald 2
Medium 2
Shaman 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Divination
Gain ability to follow the trail of the aura of an alignment.
Class Levels:
Inquisitor 2
Conjuration
Creation
You conjure an anchor of pure force that immediately skewers your target on a successful ranged touch attack.
Class Levels:
Magus 2
Wizard 3
Sorcerer 3
Summoner 2
Inquisitor 2
Necromancy
This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness.
Class Levels:
Bard 2
Witch 3
Shaman 2
Psychic 2
Mesmerist 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Evocation
Create a ghost touch whip that passes through objects.
Class Levels:
Magus 2
Witch 2
Cleric 2
Wizard 2
Psychic 2
Sorcerer 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Transmutation
Incorporeal creature takes half damage from nonmagical weapons.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Paladin 1
Warpriest 2
Inquisitor 2
Illusion
Glamer
You look like a ghost of yourself.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Abjuration
Grants defenses and saving throw bonuses against a chosen researched monster's special attack.
Class Levels:
Bard 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Occultist 3
Warpriest 3
Inquisitor 2
Investigator 3
Divination
You grant the touched target the ability to ascertain the weaknesses of foes.
Class Levels:
Cleric 2
Inquisitor 2
Antipaladin 1
Enchantment
As part of casting this spell, you can attempt a single Intimidate check to make the target act friendly to you.
Class Levels:
Bard 2
Skald 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Antipaladin 1
Conjuration
Healing
You imbue one touched holy symbol per 3 caster levels with a connection to your own divine power, turning the touched holy symbols into tokens of healing.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Paladin 2
Warpriest 2
Inquisitor 2
Illusion
Glamer
Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks.
Class Levels:
Bard 2
Magus 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Inquisitor 2
Antipaladin 2