Restrain a creature's arms and grant it a second saving throw against certain magic.
Inquisitor Level 4 Spells
An inquisitor learns to cast divine spells drawn from the inquisitor spell list, casting spells spontaneously without preparation. Learn more about the Inquisitor class.
Suppresses planar alignment penalties for allies and grants +4 on a chosen mental skill.
As magic circle, but affecting a non-alignment subtype or outsider race.
As tireless pursuit, but affects many targets rather than one.
You fortify your allies against attempts to control or mislead them.
This spell allows you to add a creature's stolen face to or remove such a face that you've already applied from your own.
You create a pale silver barrier that repels undead.
Harms and sickens good creatures (1d8 damage/2 levels).
With a touch, you enchant a shield and enable it to protect its wielder from hostile spells.