Necromancy
Haunted
You bind spirits of ill fate to an object, focusing their wrath onto the next creature that touches the object.
Class Levels:
Magus 6
Witch 7
Cleric 7
Shaman 7
Wizard 7
Sorcerer 7
Summoner 6
Evocation
A blast of hellfire blazes from your hands.
Class Levels:
Magus 6
Witch 6
Cleric 6
Wizard 6
Sorcerer 6
Illusion
Figment
Illusion makes your attacks appear to come from another creature while concealing your actions.
Class Levels:
Magus 6
Wizard 6
Psychic 5
Sorcerer 6
Mesmerist 4
Occultist 5
Antipaladin 4
Abjuration
You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell.
Class Levels:
Magus 6
Witch 7
Cleric 7
Wizard 7
Sorcerer 7
Summoner 6
Alchemist 6
Illusion
Figment
Turns you invisible and creates illusory double.
Class Levels:
Bard 5
Magus 6
Skald 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 6
Mesmerist 5
Investigator 6
Spiritualist 6
Transmutation
Polymorph
As monstrous physique III, with more abilities.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Transmutation
Polymorph
Functions as naga shape II, allowing transformation into a Huge, Large, or Medium naga with poison and spell access.
Class Levels:
Magus 6
Wizard 6
Sorcerer 6
Alchemist 6
Transmutation
Polymorph
This spell functions as ooze form I except you can also assume the form of a Large ooze.
Class Levels:
Magus 6
Wizard 6
Sorcerer 6
Alchemist 6
Investigator 6
Evocation
Creates a sunlight disk dealing 2d6 fire damage to melee attackers and healing you for half the fire damage dealt.
Class Levels:
Bard 6
Magus 6
Cleric 6
Evocation
Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.
Class Levels:
Druid 6
Magus 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Transmutation
Restores petrified creature.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Transmutation
You gain combat bonuses.
Class Levels:
Magus 6
Witch 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Spiritualist 6
Conjuration
Teleportation
Teleports targets while intentionally sending passengers off-course into mishaps or hostile sites.
Class Levels:
Magus 6
Witch 6
Wizard 6
Psychic 6
Sorcerer 6
Summoner 6
Occultist 6
Spiritualist 6
Illusion
Phantasm
This spell functions as audiovisual hallucination, except that this spell's phantasm has no apparent effect until a specific condition occurs.
Class Levels:
Bard 6
Magus 6
Skald 6
Wizard 6
Psychic 6
Sorcerer 6
Mesmerist 6
Occultist 6
Divination
Lets you see all things as they really are.
Class Levels:
Adept 5
Druid 7
Magus 6
Witch 6
Cleric 5
Medium 4
Oracle 5
Shaman 5
Wizard 6
Psychic 5
Arcanist 6
Sorcerer 6
Summoner 5
Alchemist 6
Mesmerist 6
Warpriest 5
Inquisitor 5
Investigator 6
Spiritualist 6
Necromancy
Shadow
You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment).
Class Levels:
Druid 7
Magus 6
Witch 7
Cleric 7
Shaman 7
Wizard 7
Psychic 7
Sorcerer 7
Occultist 6
Inquisitor 6
Spiritualist 6
Transmutation
Polymorph
Take the form and some of the powers of a Diminutive or Huge undead.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Conjuration
Teleportation
You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity.
Class Levels:
Magus 6
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 6
Alchemist 6
Investigator 6
Conjuration
Creation
30 hp/four levels; can topple onto foes.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Elementalist Wizard 6