Conjuration
Creation
Surrounds the target with layers of force.
Class Levels:
Magus 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Abjuration
Touch a magical symbol or rune up to 3rd level to absorb and store its effect.
Class Levels:
Bard 4
Magus 4
Skald 4
Cleric 4
Wizard 4
Sorcerer 4
Occultist 4
Warpriest 4
Abjuration
Touch a magical symbol or rune up to 6th level to absorb and store its effect.
Class Levels:
Bard 6
Magus 6
Skald 6
Cleric 6
Wizard 6
Sorcerer 6
Occultist 6
Warpriest 6
Conjuration
Creation
Ranged touch attack; 2d4 damage for 1 round + 1 round/3 levels.
Class Levels:
Magus 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
Creation
Fog deals acid damage.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Conjuration
Creation
Orb deals 1d3 acid damage.
Class Levels:
Magus 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Inquisitor 0
Elementalist Wizard 0
Conjuration
Creation
1d6/level acid damage plus 1 round of acid.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Abjuration
You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Transmutation
Polymorph
This spell functions as alter self, except you can as a swift action alter the disguise (within the limitations of alter self).
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Investigator 4
Evocation
A crackling, spherical storm cloud flies in whichever direction you point and deals electricity damage to those it strikes.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Wizard 2
Sorcerer 2
Evocation
This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity damage to any creature it strikes.
Class Levels:
Druid 4
Magus 4
Witch 4
Hunter 4
Wizard 4
Sorcerer 4
Transmutation
The transmuted creatures can breathe air freely.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Evocation
You create a powerful blast of air capable of flinging an opponent upward.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 4
Wizard 3
Sorcerer 3
Bloodrager 3
Transmutation
This spell's energy quickens your steps, allowing fancy footwork.
Class Levels:
Bard 2
Magus 2
Skald 2
Alchemist 2
Investigator 2
Abjuration
You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and defend you.
Class Levels:
Bard 3
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Occultist 2
Bloodrager 3
Transmutation
Polymorph
Assume form of a Small or Medium humanoid.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Investigator 2
Transmutation
Polymorph
You gain some of the beneficial qualities of an animal.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
Polymorph
As animal aspect, but you gain two animal qualities.
Class Levels:
Druid 3
Magus 3
Hunter 3
Ranger 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Alchemist 3
Bloodrager 3
Investigator 3
Divination
Gain increasing bonuses to AC and on attack rolls and damage against one creature.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Conjuration
Teleportation
Transports touched targets to a random non-hazardous plane.
Class Levels:
Magus 4
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Conjuration
Creation
Creates rolling sphere of water.
Class Levels:
Druid 3
Magus 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Bloodrager 3
Elementalist Wizard 3
Abjuration
Targeted dispel transfers an effect to you.
Class Levels:
Magus 4
Psychic 5
Enchantment
Compulsion
This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes.
Class Levels:
Bard 2
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Bloodrager 2
Universal
Inscribes a personal rune on an object or creature (visible or invisible).
Class Levels:
Magus 0
Witch 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0