Library / Spells / Magus Spells

Magus Spells

A magus blends martial prowess with arcane spells drawn from the magus spell list, preparing spells in advance. Learn more about the Magus class.

Evocation

2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Evocation

Wall is immune to damage.

Class Levels:
Magus 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5
Evocation

Ice plane creates wall or hemisphere creates dome.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Conjuration Creation

30 hp/four levels; can topple onto foes.

Class Levels:
Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 Elementalist Wizard 6
Evocation

Sonic wall deflects and damages creatures.

Class Levels:
Bard 4 Magus 4 Skald 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Bloodrager 4 Spiritualist 5
Conjuration Creation

Creates a stone wall that can be shaped.

Class Levels:
Adept 5 Druid 6 Magus 5 Cleric 5 Hunter 6 Oracle 5 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5
Conjuration Creation

Conjures a 5-ft. seawater wall with currents that sweep swimmers away and deflect projectiles.

Class Levels:
Druid 4 Magus 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4
Conjuration Creation

With a whispered incantation, you conjure a stationary vertical wall of misty vapor.

Class Levels:
Magus 3 Shaman 3 Wizard 3 Sorcerer 3
Evocation

An immobile curtain of illumination springs into existence.

Class Levels:
Bard 3 Magus 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Occultist 3 Inquisitor 3
Abjuration

With a touch, you enchant a shield and enable it to protect its wielder from hostile spells.

Class Levels:
Magus 4 Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 4
Abjuration

The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity.

Class Levels:
Magus 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Bloodrager 1
Transmutation

Subjects can breathe underwater.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Abjuration

This spell renders a touched object waterproof for the duration of the spell.

Class Levels:
Bard 1 Druid 1 Magus 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1
Abjuration

You create a rushing torrent of water in the rough outline of a shield.

Class Levels:
Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Bloodrager 1
Conjuration Creation

A cone of blood pushes creatures, sickens them, and makes the ground slick.

Class Levels:
Magus 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 3 Spiritualist 3
Transmutation

When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of a partially peeled apple, revealing a space large enough to insert a single wand within.

Class Levels:
Bard 1 Magus 1 Cleric 1 Inquisitor 1
Conjuration Creation

Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

Class Levels:
Adept 2 Magus 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Conjuration Creation

You launch a ball of webbing at a target, which must make a save or be affected as if by a web spell occupying only the creature's space.

Class Levels:
Magus 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Transmutation

You harden the air around the target into jagged invisible blades that deal damage based on how fast the target moves.

Class Levels:
Druid 5 Magus 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5
Evocation

Deflects arrows, smaller creatures, gasses.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Warpriest 3 Bloodrager 3 Spiritualist 3 Elementalist Wizard 3
Transmutation

You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Transmutation

Your wings sprout poisonous thorns each the size of a dagger.

Class Levels:
Druid 3 Magus 4 Witch 3 Hunter 3 Shaman 3 Alchemist 3 Bloodrager 3 Antipaladin 3 Investigator 3
Transmutation

The weapon targeted by this spell grows small feathered wings.

Class Levels:
Magus 2 Wizard 2 Paladin 2 Sorcerer 2 Occultist 2 Bloodrager 2 Inquisitor 3
Abjuration

You create eddies in the air around the subject that protect it from being checked or blown away.

Class Levels:
Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Occultist 2 Bloodrager 2 Spiritualist 2
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