Evocation
2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Elementalist Wizard 4
Evocation
Wall is immune to damage.
Class Levels:
Magus 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Evocation
Ice plane creates wall or hemisphere creates dome.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Elementalist Wizard 4
Conjuration
Creation
30 hp/four levels; can topple onto foes.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Elementalist Wizard 6
Evocation
Sonic wall deflects and damages creatures.
Class Levels:
Bard 4
Magus 4
Skald 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Bloodrager 4
Spiritualist 5
Conjuration
Creation
Creates a stone wall that can be shaped.
Class Levels:
Adept 5
Druid 6
Magus 5
Cleric 5
Hunter 6
Oracle 5
Shaman 6
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Elementalist Wizard 5
Conjuration
Creation
Conjures a 5-ft. seawater wall with currents that sweep swimmers away and deflect projectiles.
Class Levels:
Druid 4
Magus 4
Ranger 3
Shaman 4
Wizard 4
Sorcerer 4
Conjuration
Creation
With a whispered incantation, you conjure a stationary vertical wall of misty vapor.
Class Levels:
Magus 3
Shaman 3
Wizard 3
Sorcerer 3
Evocation
An immobile curtain of illumination springs into existence.
Class Levels:
Bard 3
Magus 3
Cleric 3
Shaman 3
Wizard 3
Sorcerer 3
Occultist 3
Inquisitor 3
Abjuration
With a touch, you enchant a shield and enable it to protect its wielder from hostile spells.
Class Levels:
Magus 4
Cleric 4
Wizard 4
Sorcerer 4
Inquisitor 4
Abjuration
The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity.
Class Levels:
Magus 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Bloodrager 1
Transmutation
Subjects can breathe underwater.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Elementalist Wizard 3
Abjuration
This spell renders a touched object waterproof for the duration of the spell.
Class Levels:
Bard 1
Druid 1
Magus 1
Witch 1
Cleric 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Abjuration
You create a rushing torrent of water in the rough outline of a shield.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Wizard 1
Sorcerer 1
Bloodrager 1
Conjuration
Creation
A cone of blood pushes creatures, sickens them, and makes the ground slick.
Class Levels:
Magus 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of a partially peeled apple, revealing a space large enough to insert a single wand within.
Class Levels:
Bard 1
Magus 1
Cleric 1
Inquisitor 1
Conjuration
Creation
Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.
Class Levels:
Adept 2
Magus 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Conjuration
Creation
You launch a ball of webbing at a target, which must make a save or be affected as if by a web spell occupying only the creature's space.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
You harden the air around the target into jagged invisible blades that deal damage based on how fast the target moves.
Class Levels:
Druid 5
Magus 5
Witch 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Evocation
Deflects arrows, smaller creatures, gasses.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Warpriest 3
Bloodrager 3
Spiritualist 3
Elementalist Wizard 3
Transmutation
You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Your wings sprout poisonous thorns each the size of a dagger.
Class Levels:
Druid 3
Magus 4
Witch 3
Hunter 3
Shaman 3
Alchemist 3
Bloodrager 3
Antipaladin 3
Investigator 3
Transmutation
The weapon targeted by this spell grows small feathered wings.
Class Levels:
Magus 2
Wizard 2
Paladin 2
Sorcerer 2
Occultist 2
Bloodrager 2
Inquisitor 3
Abjuration
You create eddies in the air around the subject that protect it from being checked or blown away.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Occultist 2
Bloodrager 2
Spiritualist 2