Library / Spells / Mesmerist Spells

Mesmerist Level 3 Spells

A mesmerist casts psychic spells drawn from the mesmerist spell list, bending minds and weaving illusions spontaneously. Learn more about the Mesmerist class.

Illusion Glamer

This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self).

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3
Illusion Glamer

You gain an unmistakable air of authority, which clouds creatures' minds and causes them to believe that you are their direct superior.

Class Levels:
Bard 3 Medium 3 Psychic 5 Mesmerist 3
Enchantment Charm

Animals perceive you as a social superior.

Class Levels:
Bard 3 Druid 2 Skald 3 Hunter 2 Medium 2 Ranger 2 Shaman 2 Mesmerist 3
Divination

Read a creature's or object's alignment, emotion, health, and magic auras.

Class Levels:
Medium 2 Psychic 3 Mesmerist 3 Spiritualist 3
Illusion Glamer

Undead appear to be alive.

Class Levels:
Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Spiritualist 3
Conjuration Teleportation

Send or receive a Tiny or smaller animal via teleportation.

Class Levels:
Druid 3 Witch 3 Hunter 3 Medium 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Mesmerist 3
Transmutation Polymorph

Use a creature's corpse to adopt its form.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Occultist 3 Investigator 3 Spiritualist 3
Illusion Phantasm

Creates illusory visual and audio sensations that target creatures perceive.

Class Levels:
Bard 3 Magus 3 Skald 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3
Illusion

Masks a creature's or an object's alignment, emotion, health, and magic auras.

Class Levels:
Medium 3 Psychic 4 Mesmerist 3 Spiritualist 4
Divination

This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Warpriest 3 Inquisitor 4 Investigator 3 Spiritualist 3
Enchantment Compulsion

An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they regard even the strangest actions as innocuous.

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 2 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3
Enchantment Compulsion

An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and hollow.

Class Levels:
Bard 3 Witch 4 Cleric 4 Psychic 4 Mesmerist 3
Necromancy

-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Class Levels:
Adept 3 Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Necromancy

You cause the victim's attacks to careen wildly, endangering itself and those around it.

Class Levels:
Bard 3 Witch 3 Cleric 4 Wizard 4 Sorcerer 4 Mesmerist 3 Spiritualist 3
Enchantment Compulsion

You allow two chosen champions to fight without interference.

Class Levels:
Bard 3 Cleric 3 Mesmerist 3
Enchantment Charm

Makes monster believe it is your ally.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 3
Divination Scrying

Hear or see at a distance for 1 min./level.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Spiritualist 3
Necromancy

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.

Class Levels:
Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5
Enchantment Compulsion

Subjects behave oddly for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Transmutation

While under the effects of a drug, you can duplicate those effects in others.

Class Levels:
Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3
Enchantment Compulsion

Direct a summoned monster as if you had summoned it.

Class Levels:
Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 3 Warpriest 4
Enchantment Compulsion

Subjects take -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Transmutation

Causes a creature to become dehydrated.

Class Levels:
Druid 3 Witch 3 Hunter 3 Psychic 3 Mesmerist 3
Enchantment Compulsion

Target is sickened while viewing trigger.

Class Levels:
Bard 3 Skald 3 Witch 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Mesmerist 3
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