Illusion
Glamer
This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self).
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Illusion
Glamer
You gain an unmistakable air of authority, which clouds creatures' minds and causes them to believe that you are their direct superior.
Class Levels:
Bard 3
Medium 3
Psychic 5
Mesmerist 3
Enchantment
Charm
Animals perceive you as a social superior.
Class Levels:
Bard 3
Druid 2
Skald 3
Hunter 2
Medium 2
Ranger 2
Shaman 2
Mesmerist 3
Divination
Read a creature's or object's alignment, emotion, health, and magic auras.
Class Levels:
Medium 2
Psychic 3
Mesmerist 3
Spiritualist 3
Illusion
Glamer
Undead appear to be alive.
Class Levels:
Witch 3
Cleric 3
Medium 2
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Warpriest 3
Spiritualist 3
Conjuration
Teleportation
Send or receive a Tiny or smaller animal via teleportation.
Class Levels:
Druid 3
Witch 3
Hunter 3
Medium 3
Ranger 3
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Mesmerist 3
Transmutation
Polymorph
Use a creature's corpse to adopt its form.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Occultist 3
Investigator 3
Spiritualist 3
Illusion
Phantasm
Creates illusory visual and audio sensations that target creatures perceive.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Occultist 3
Illusion
Masks a creature's or an object's alignment, emotion, health, and magic auras.
Class Levels:
Medium 3
Psychic 4
Mesmerist 3
Spiritualist 4
Divination
This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.
Class Levels:
Witch 3
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 3
Warpriest 3
Inquisitor 4
Investigator 3
Spiritualist 3
Enchantment
Compulsion
An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they regard even the strangest actions as innocuous.
Class Levels:
Bard 3
Skald 3
Witch 4
Medium 2
Wizard 4
Psychic 3
Sorcerer 4
Mesmerist 3
Enchantment
Compulsion
An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and hollow.
Class Levels:
Bard 3
Witch 4
Cleric 4
Psychic 4
Mesmerist 3
Necromancy
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Class Levels:
Adept 3
Witch 3
Cleric 3
Medium 2
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 3
Bloodrager 4
Antipaladin 3
Spiritualist 3
Necromancy
You cause the victim's attacks to careen wildly, endangering itself and those around it.
Class Levels:
Bard 3
Witch 3
Cleric 4
Wizard 4
Sorcerer 4
Mesmerist 3
Spiritualist 3
Enchantment
Compulsion
You allow two chosen champions to fight without interference.
Class Levels:
Bard 3
Cleric 3
Mesmerist 3
Enchantment
Charm
Makes monster believe it is your ally.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 3
Divination
Scrying
Hear or see at a distance for 1 min./level.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Spiritualist 3
Necromancy
This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.
Class Levels:
Witch 4
Cleric 4
Medium 3
Shaman 4
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 3
Occultist 4
Warpriest 4
Inquisitor 4
Antipaladin 4
Spiritualist 5
Enchantment
Compulsion
Subjects behave oddly for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Spiritualist 4
Transmutation
While under the effects of a drug, you can duplicate those effects in others.
Class Levels:
Bard 2
Skald 3
Cleric 3
Shaman 3
Alchemist 2
Mesmerist 3
Enchantment
Compulsion
Direct a summoned monster as if you had summoned it.
Class Levels:
Bard 3
Skald 3
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 3
Warpriest 4
Enchantment
Compulsion
Subjects take -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Spiritualist 4
Transmutation
Causes a creature to become dehydrated.
Class Levels:
Druid 3
Witch 3
Hunter 3
Psychic 3
Mesmerist 3
Enchantment
Compulsion
Target is sickened while viewing trigger.
Class Levels:
Bard 3
Skald 3
Witch 5
Wizard 5
Psychic 6
Arcanist 5
Sorcerer 5
Mesmerist 3