You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.
Mesmerist Level 3 Spells
A mesmerist casts psychic spells drawn from the mesmerist spell list, bending minds and weaving illusions spontaneously. Learn more about the Mesmerist class.
All affected creatures are veiled with a commonplace appearance.
Target is distracted by its sense of self.
Inflict touch spell upon creature that attacks you.
You fill your targets with the sudden fear of failure.
This spell functions as symbol of death, except that all creatures within 60 feet are affected with uncontrollable laughter (as hideous laughter) for 1 round per caster level.
Stun creatures in a 30-ft.
Prevent the target from communicating and cause it to act randomly.
Target moves at half speed, takes penalties, and has trouble casting spells.
Creature is compelled to harm itself.
You instill a target with the fear that the nearest other intelligent creature knows her darkest secret.
You cause the target object and the object used as a focus for the spell to immediately swap places.
This spell functions as suggestion, except you can use it only to specify a condition that triggers a special activity, and the subject does not remember that you made the suggestion.
When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike, an attack with a natural weapon, or a grapple), it feels a field of force blocking its way.
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
You guard your words and person with poisonous power.
Illusory hellscape makes creatures shaken.
See through the target's eyes and ears.