Library / Spells / Oracle Spells

Oracle Level 2 Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Transmutation

The targets are able to breathe water, freely.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Evocation

You blast your enemies with rays of nonlethal force.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Enchantment Compulsion

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

Class Levels:
Adept 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Transmutation

You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost.

Class Levels:
Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2
Transmutation

Weapon becomes good, evil, lawful, or chaotic.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2
Conjuration Summoning

You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.

Class Levels:
Bard 2 Skald 2 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2
Transmutation

You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Divination

You contact the spirits of your ancestors and use their great wisdom to bolster your own knowledge.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Transmutation Polymorph

The target drow transforms into a surface elf.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2
Necromancy

Create one skeleton or zombie.

Class Levels:
Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Spiritualist 2
Transmutation

As ant haul, but you may divide the duration among creatures touched.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Evocation

Harm and possibly daze chaotic creatures.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2
Transmutation

You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Divination

Learns whether an action will be good or bad.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Psychic 2 Warpriest 2 Spiritualist 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
Enchantment Compulsion

Grants a creature proficiency in a single weapon for short period of time.

Class Levels:
Magus 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Conjuration Healing

Grants a +2 bonus on saves vs. fear and death.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2
Enchantment

A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2
Evocation

You blast your enemies with blinding rays of sunlight.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 3
Transmutation

The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2
Necromancy

As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to yourself to release your blood.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Necromancy

You cause the target to bleed from every orifice, and her organs and blood become suffused with positive energy.

Class Levels:
Cleric 2 Oracle 2 Inquisitor 3
Necromancy

Your eyes turn black and weep blood, and your teeth become jagged fangs.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Transmutation

Targets take fire damage; orcs get +2 Strength.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
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