Transmutation
Shakes the earth, making a single trip attack check applied to all creatures in the area.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Evocation
This spell sanctifies an area with heavenly power.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Transmutation
Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs.
Class Levels:
Druid 2
Magus 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Psychic 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Illusion
Glamer
You make the target construct appear to be a living creature of flesh and bone, regardless of its actual materials.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Necromancy
You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Antipaladin 1
Evocation
Harm and possibly slow lawful creatures.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Divination
Subject understands chosen language.
Class Levels:
Bard 1
Druid 2
Skald 1
Cleric 2
Hunter 2
Medium 1
Oracle 2
Wizard 2
Psychic 1
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 2
Evocation
Sonic energy damages objects or creatures composed of crystal.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Elementalist Wizard 2
Abjuration
You take half of subject's damage.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Inquisitor 2
Evocation
Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies.
Class Levels:
Druid 1
Magus 1
Cleric 2
Oracle 2
Ranger 1
Paladin 1
Bloodrager 1
Inquisitor 1
Illusion
Glamer
Negates sound in 20-ft. radius.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Transmutation
Stone, dirt, and other types of earth within the area become more tightly packed.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Conjuration
Healing
The target of this spell causes several conditions that he suffers from to be lessened in severity one step.
Class Levels:
Druid 2
Witch 2
Cleric 2
Oracle 2
Ranger 3
Paladin 2
Inquisitor 2
Evocation
Deals 1d8 sonic damage to subjects; may stun them.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Warpriest 2
Evocation
Harm and possibly blind evil creatures.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Divination
You immediately discover some of the spells that the target knows or has prepared.
Class Levels:
Bard 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Inquisitor 2
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Abjuration
You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Unchained Summoner 2
Transmutation
This spell must be cast on a creature as it falls, either from a height or after being knocked prone or tripped.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Conjuration
Summoning
Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Antipaladin 2
Spiritualist 2
Elementalist Wizard 2
Abjuration
Temporarily suppress one condition.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Abjuration
This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you.
Class Levels:
Druid 2
Cleric 2
Oracle 2
Illusion
Phantasm
This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component.
Class Levels:
Bard 2
Cleric 2
Oracle 2