Library / Spells / Oracle Spells

Oracle Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Necromancy

Dead creature cannot be revived.

Class Levels:
Druid 5 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 5 Warpriest 4
Conjuration Healing

Restores level and ability score drains.

Class Levels:
Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Mesmerist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Conjuration Healing

As restoration, plus restores all levels and ability scores.

Class Levels:
Cleric 7 Oracle 7 Shaman 7
Conjuration Healing

Dispels magical ability penalty or repairs 1d4 ability damage.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Necromancy

Skeletal corpse grows flesh.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1
Conjuration Healing

Fully restore dead subject.

Class Levels:
Witch 8 Cleric 7 Oracle 7 Shaman 8
Conjuration Teleportation

Grants a weapon the returning special weapon quality.

Class Levels:
Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1
Conjuration Teleportation

As returning weapon, but you may divide the duration among weapons touched.

Class Levels:
Bard 3 Magus 2 Skald 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2
Divination

You reveal the true form of a magically disguised or transformed creature, whether the target's transformation is physical (such as polymorph) or illusory (such as disguise self).

Class Levels:
Bard 2 Druid 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Evocation

The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius.

Class Levels:
Bard 1 Cleric 2 Medium 1 Oracle 2 Wizard 2 Psychic 2 Sorcerer 2 Inquisitor 2
Divination

Grants an insight bonus equal to caster level (max +10) on checks to disable, solve, or manipulate a device.

Class Levels:
Bard 2 Cleric 3 Oracle 3 Wizard 3 Sorcerer 3
Transmutation

Target can breathe water and swim.

Class Levels:
Druid 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4
Transmutation

Your size increases, and you gain bonuses in combat.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5
Conjuration Creation

A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.

Class Levels:
Druid 2 Magus 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Transmutation

You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or wine.

Class Levels:
Bard 2 Skald 2 Cleric 2 Oracle 2 Occultist 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Transmutation

Shakes the earth, making a single trip attack check applied to all creatures in the area.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Conjuration Healing

Cast touch healing spells from a distance.

Class Levels:
Cleric 3 Oracle 3 Paladin 2 Warpriest 3 Inquisitor 2
Evocation

This spell sanctifies an area with heavenly power.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2
Necromancy

Forces attackers to roll damage twice take higher, but failing a save demoralizes them.

Class Levels:
Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3
Evocation

Prevent a corpse from becoming an undead.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Transmutation

This spell originated among the armies of Heaven.

Class Levels:
Cleric 5 Oracle 5 Paladin 3
Abjuration

Opponents can't attack you, and you can't attack.

Class Levels:
Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Conjuration Creation

A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak.

Class Levels:
Cleric 3 Oracle 3
Conjuration Creation

This spell functions as sand whirlwind except as noted above.

Class Levels:
Cleric 5 Oracle 5
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