Library / Spells / Psychic Spells

Psychic Level 3 Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Necromancy

Project your soul into an object, animating it.

Class Levels:
Witch 4 Medium 2 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3 Spiritualist 3
Conjuration Creation

Creates an explosion of conjured metal pellets.

Class Levels:
Magus 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 4
Divination

Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.

Class Levels:
Bard 2 Magus 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 2
Illusion Phantasm

You cause the creature to believe she has a debilitating affliction.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2
Illusion Phantasm

Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.

Class Levels:
Bard 4 Witch 3 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Antipaladin 3
Divination

You see through magical disguises (whether illusions or polymorph effects) of the same spell level or lower.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3
Enchantment Compulsion

This spell can be cast only on a sleeping creature, which must be present for the full duration of the casting time.

Class Levels:
Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3
Transmutation

You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your choice) into the old container (or another you have on hand).

Class Levels:
Druid 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Occultist 3
Abjuration

Enables target to adjust to rapid pressure changes with a single Fortitude saving throw.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Psychic 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Abjuration

Absorbs 12 points/level of damage from one kind of energy.

Class Levels:
Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Spiritualist 3 Elementalist Wizard 3
Necromancy

Deal (CASTERLEVEL)d6 points of damage per level to one haunt or spirit creature and stagger it.

Class Levels:
Witch 4 Medium 2 Wizard 4 Psychic 3 Sorcerer 4 Spiritualist 2
Abjuration

You reduce the target creature's ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice.

Class Levels:
Druid 3 Witch 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Occultist 3 Inquisitor 3
Enchantment Compulsion

Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 2 Bloodrager 3 Investigator 3
Conjuration Summoning

Summon a swarm of poisonous frogs.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3
Enchantment Compulsion

Target is compelled to stay near another.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2
Evocation

In the blink of an eye, you erect a deflective barrier of force to protect one target.

Class Levels:
Magus 3 Psychic 3
Transmutation

You gain DR 5/piercing and +4 to CMD against disarm attempts.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3
Divination

You utter a brief anecdote or bit of news as the verbal component of this spell and track its progress through a social gathering or other crowd.

Class Levels:
Bard 2 Skald 2 Medium 1 Psychic 3 Mesmerist 2 Inquisitor 2
Necromancy

Target temporarily ages.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Spiritualist 3
Abjuration

Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you.

Class Levels:
Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3
Abjuration

This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.

Class Levels:
Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3
Divination

You open the minds of all creatures near you and enhance their sensory receptors.

Class Levels:
Druid 4 Witch 3 Medium 2 Psychic 3 Mesmerist 3
Illusion Shadow

You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower.

Class Levels:
Bard 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3
Illusion

You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.

Class Levels:
Druid 3 Witch 2 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3 Inquisitor 2 Antipaladin 2
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