Library / Spells / Psychic Spells

Psychic Level 4 Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Transmutation

1 humanoid creature/level doubles in size.

Class Levels:
Magus 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4
Transmutation

You gain darkvision, the ability to see 60 feet even in total darkness, including that created by deeper darkness.

Class Levels:
Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Antipaladin 4 Investigator 4
Illusion Glamer

You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects.

Class Levels:
Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4
Necromancy

Gain 2d10 temporary hp + 1/level.

Class Levels:
Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Mesmerist 3 Bloodrager 4 Investigator 4 Spiritualist 4
Necromancy

Subjects within cone flee for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Inquisitor 4 Antipaladin 4
Enchantment Compulsion

Each affected creature flies into a combat frenzy.

Class Levels:
Bard 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Alchemist 3 Mesmerist 3 Bloodrager 3
Conjuration Summoning

Worms deal hp and Dex damage.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4
Illusion Glamer

This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away.

Class Levels:
Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Evocation

Hook of force drags you to the target.

Class Levels:
Magus 3 Psychic 4 Bloodrager 3
Divination

You cast this spell immediately before you would take an action that requires a d20 roll, such as a skill check, attack roll, or ability check.

Class Levels:
Bard 4 Witch 4 Oracle 4 Wizard 5 Psychic 4 Sorcerer 5 Occultist 5
Enchantment Compulsion

Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.

Class Levels:
Bard 4 Skald 4 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Abjuration

Subject moves normally despite impediments to movement.

Class Levels:
Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Medium 4 Oracle 4 Ranger 4 Psychic 4 Alchemist 4 Mesmerist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Conjuration Creation

Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 2 Bloodrager 4
Divination

This spell functions like true seeing, except as noted above.

Class Levels:
Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Conjuration Healing

You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is cast.

Class Levels:
Cleric 5 Wizard 5 Psychic 4 Sorcerer 5
Illusion Glamer

Makes one type of terrain appear like another (field as forest, or the like).

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Divination

You touch a creature and temporarily absorb its knowledge for yourself.

Class Levels:
Bard 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 4 Inquisitor 4 Antipaladin 4
Abjuration

This spell grants you temporary immunity to fire damage as protection from energy.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Enchantment Compulsion

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4
Illusion Figment

Call forth disturbing mirror images.

Class Levels:
Bard 4 Skald 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Bloodrager 4
Necromancy

Give a creature a bite attack and a hunger for its own kind's flesh.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 4 Antipaladin 3 Spiritualist 4
Enchantment Compulsion

As id insinuation I, but affects three creatures and has a stronger confusion effect.

Class Levels:
Psychic 4
Illusion Figment

You create an illusion that takes the same space as a foe and mimics its movements perfectly.

Class Levels:
Magus 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3 Occultist 4 Antipaladin 3
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.