Transmutation
1 humanoid creature/level doubles in size.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Transmutation
You gain darkvision, the ability to see 60 feet even in total darkness, including that created by deeper darkness.
Class Levels:
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Antipaladin 4
Investigator 4
Illusion
Glamer
You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects.
Class Levels:
Bard 3
Skald 3
Witch 4
Cleric 4
Medium 3
Shaman 4
Wizard 5
Psychic 4
Sorcerer 5
Mesmerist 3
Warpriest 4
Spiritualist 4
Necromancy
Gain 2d10 temporary hp + 1/level.
Class Levels:
Witch 4
Medium 3
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Alchemist 4
Mesmerist 3
Bloodrager 4
Investigator 4
Spiritualist 4
Necromancy
Subjects within cone flee for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Inquisitor 4
Antipaladin 4
Enchantment
Compulsion
Each affected creature flies into a combat frenzy.
Class Levels:
Bard 3
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 3
Alchemist 3
Mesmerist 3
Bloodrager 3
Conjuration
Summoning
Worms deal hp and Dex damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Warpriest 4
Inquisitor 4
Illusion
Glamer
This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away.
Class Levels:
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Evocation
Hook of force drags you to the target.
Class Levels:
Magus 3
Psychic 4
Bloodrager 3
Divination
You cast this spell immediately before you would take an action that requires a d20 roll, such as a skill check, attack roll, or ability check.
Class Levels:
Bard 4
Witch 4
Oracle 4
Wizard 5
Psychic 4
Sorcerer 5
Occultist 5
Enchantment
Compulsion
Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Abjuration
Subject moves normally despite impediments to movement.
Class Levels:
Bard 4
Druid 4
Skald 4
Cleric 4
Hunter 4
Medium 4
Oracle 4
Ranger 4
Psychic 4
Alchemist 4
Mesmerist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Creation
Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 2
Bloodrager 4
Divination
This spell functions like true seeing, except as noted above.
Class Levels:
Druid 5
Magus 5
Witch 5
Cleric 4
Hunter 5
Medium 3
Shaman 4
Wizard 5
Psychic 4
Sorcerer 5
Alchemist 5
Occultist 4
Warpriest 4
Inquisitor 4
Investigator 5
Spiritualist 5
Abjuration
Stops 1st- through 3rd-level spell effects.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Conjuration
Healing
You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is cast.
Class Levels:
Cleric 5
Wizard 5
Psychic 4
Sorcerer 5
Illusion
Glamer
Makes one type of terrain appear like another (field as forest, or the like).
Class Levels:
Bard 4
Skald 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Divination
You touch a creature and temporarily absorb its knowledge for yourself.
Class Levels:
Bard 4
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Mesmerist 4
Inquisitor 4
Antipaladin 4
Abjuration
This spell grants you temporary immunity to fire damage as protection from energy.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Enchantment
Compulsion
This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.
Class Levels:
Bard 3
Skald 3
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Bloodrager 4
Inquisitor 4
Spiritualist 4
Illusion
Figment
Call forth disturbing mirror images.
Class Levels:
Bard 4
Skald 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Necromancy
Give a creature a bite attack and a hunger for its own kind's flesh.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Warpriest 4
Antipaladin 3
Spiritualist 4
Enchantment
Compulsion
As id insinuation I, but affects three creatures and has a stronger confusion effect.
Class Levels:
Psychic 4
Illusion
Figment
You create an illusion that takes the same space as a foe and mimics its movements perfectly.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Occultist 4
Antipaladin 3