Transmutation
You may strike multiple opponents with a single attack.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Creatures inside mirror can exit through another mirror within 500 ft. as a swift action.
Class Levels:
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Spiritualist 4
Illusion
Glamer
Misleads divinations for 1 creature or object.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Mesmerist 2
Spiritualist 2
Abjuration
Opponents cannot attack a pathetic creature.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Illusion
Figment
Turns you invisible and creates illusory double.
Class Levels:
Bard 5
Magus 6
Skald 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 6
Mesmerist 5
Investigator 6
Spiritualist 6
Enchantment
Compulsion
Changes 5 minutes of subject's memories.
Class Levels:
Bard 4
Skald 4
Medium 4
Psychic 5
Mesmerist 4
Enchantment
Compulsion
Doubles a morale bonus.
Class Levels:
Bard 1
Skald 1
Cleric 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Warpriest 1
Divination
You gain +1/level insight bonus on single attack roll, check, or save.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Transmutation
Your hands and feet alter to make you better at climbing and swimming.
Class Levels:
Druid 1
Magus 1
Hunter 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Investigator 1
Enchantment
You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Evocation
When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories.
Class Levels:
Bard 3
Magus 3
Witch 3
Medium 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Occultist 3
Illusion
Glamer
You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks.
Class Levels:
Bard 2
Skald 2
Cleric 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Enchantment
Compulsion
Target is compelled to kill its ally.
Class Levels:
Cleric 1
Medium 1
Oracle 1
Psychic 1
Mesmerist 1
Warpriest 1
Antipaladin 1
Evocation
You overstimulate the target with alternating flashes of light and shadow within its eyes, causing its pupils to rapidly dilate and contract.
Class Levels:
Bard 3
Witch 4
Wizard 4
Psychic 3
Sorcerer 4
Mesmerist 3
Evocation
This spell functions as mydriatic spontaneity, except it can affect multiple creatures.
Class Levels:
Bard 5
Witch 7
Wizard 7
Psychic 6
Sorcerer 7
Mesmerist 5
Divination
Imbues ammunition with accuracy against a specific creature type.
Class Levels:
Witch 4
Hunter 3
Ranger 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Illusion
Glamer
Targeted creature may not positively influence anyone.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Evocation
The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Illusion
Phantasm
Disturb a creature's rest with dark dreams.
Class Levels:
Bard 6
Skald 6
Witch 6
Wizard 6
Psychic 6
Sorcerer 6
Mesmerist 6
Illusion
Phantasm
Sends vision dealing 1d10 damage, fatigue.
Class Levels:
Bard 5
Skald 5
Medium 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Alchemist 5
Mesmerist 5
Investigator 5
Spiritualist 5
Enchantment
Charm
This spell creates an unearthly and infectious song that seductively summons all who hear it.
Class Levels:
Bard 4
Druid 3
Skald 4
Witch 3
Hunter 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 4
Mesmerist 3
Abjuration
Place a trap on an object to mentally damage a creature that touches it.
Class Levels:
Medium 3
Psychic 3
Mesmerist 3
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3