Conjuration
Summoning
Replaces nonmagical ammunition every round.
Class Levels:
Bard 1
Skald 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Transmutation
Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid deals another 1d4 points of acid damage to the target on the next round.
Class Levels:
Druid 1
Ranger 1
Conjuration
Creation
Creates a small pocket of air around your head or an object.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Abjuration
Wards an area for 2 hours/level.
Class Levels:
Bard 1
Skald 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Inquisitor 1
Spiritualist 1
Conjuration
Healing
The subject ignores the effects of addictions.
Class Levels:
Druid 1
Witch 1
Cleric 1
Ranger 1
Shaman 1
Paladin 1
Alchemist 1
Conjuration
Summoning
You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.
Class Levels:
Bard 2
Skald 2
Cleric 2
Hunter 1
Medium 1
Oracle 2
Ranger 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Inquisitor 2
Enchantment
Compulsion
Sends a Tiny animal to a specific place.
Class Levels:
Bard 2
Druid 2
Skald 2
Hunter 1
Ranger 1
Shaman 2
Psychic 2
Mesmerist 2
Enchantment
Compulsion
You instill the target animal with a general purpose (see the Handle Animal skill), which can be any purpose except combat training-fighting, guarding, heavy labor, hunting, performance, or riding.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 1
Hunter 1
Ranger 1
Shaman 2
Paladin 1
Inquisitor 1
Antipaladin 1
Transmutation
Triples carrying capacity of a creature.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Medium 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Investigator 1
Divination
Target gains a bonus on one initiative check.
Class Levels:
Bard 1
Skald 1
Hunter 1
Medium 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Spiritualist 1
Abjuration
The target's skin secretes a small amount of venom-resistant oils for the spell's duration.
Class Levels:
Druid 1
Witch 1
Ranger 1
Shaman 1
Alchemist 1
Transmutation
Polymorph
Gives bonuses on Perception and ranged attacks.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Transmutation
Polymorph
You take on an aspect of a nightingale.
Class Levels:
Bard 1
Druid 1
Cleric 1
Oracle 1
Ranger 1
Shaman 1
Paladin 1
Inquisitor 1
Transmutation
You tap into your latent amphibian strengths, unlocking a short-lived physical talent.
Class Levels:
Druid 1
Ranger 1
Summoner 1
Bloodrager 1
Inquisitor 1
Illusion
Glamer
You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Transmutation
A shortbow may double as a club, or a longbow as a quarterstaff.
Class Levels:
Hunter 1
Ranger 1
Paladin 1
Inquisitor 1
Conjuration
Creation
You cause sheets of hot sand to spread over the ground in the area of effect.
Class Levels:
Druid 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Enchantment
Compulsion
Makes an animal come to you.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Mesmerist 1
Transmutation
You cause a weapon wielded by an ally within 30 feet to telekinetically fly across the space between you and into your open hand.
Class Levels:
Bard 1
Magus 1
Ranger 1
Enchantment
Compulsion
Calms 2d4 + level HD of animals.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Psychic 1
Divination
You animate one of the target's fetid organs so that it leads you to the undead creature's most recent controller or the cause of the creature's undeath.
Class Levels:
Witch 1
Cleric 1
Ranger 1
Wizard 2
Sorcerer 2
Transmutation
You temporarily alter the color of your skin, hide, or scales to another option legal for your race.
Class Levels:
Druid 0
Ranger 1
Wizard 0
Sorcerer 0
Alchemist 1
Enchantment
Charm
Makes one animal your friend.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Psychic 1
Transmutation
A wild surge of energy courses through your body and propels you into a sprint.
Class Levels:
Druid 1
Witch 1
Ranger 1
Shaman 1
Bloodrager 1